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Scene Camera Zoom sensitivity is not high enough when working with small...
When using very small objects in the scene, the camera zoom (when using the mouse wheel) should follow the camera speed setup: How t... Read more
[IMGUI] 'Toggle Tool Handle Rotation' changes only get reflected when Mo...
When 'Toggle Tool Handle Rotation' is selected and toggled between Local and Global. In the scene view applied changes only get refl... Read more
Clicking on a dropdown in the Scene view control bar misplaces the dropd...
How to reproduce:1. Create a new Unity project2. In the Scene view click on any dropdown of the control bar3. Observe the dropdown E... Read more
[Scene] Value flickering when moving objects with the Scene view gizmo a...
Repro steps:1. Import the attached package and open the ReproScene scene.2. Zoom out until you can see the whole Sphere3. Select the... Read more
OnDemandRendering.renderFrameInterval causes Statistics window to flicke...
How to reproduce:1. Open the user's attached "Render Frame Interval Bug BRP.zip" project2. Open the "SampleScene" Scene3. Select the... Read more
'Screen position out of view frustum' is thrown when opening project
1) Open attached project3) Select the Rect tool2) In scene view select any GameObject. Notice error message in the console. Read more
[IMGUI] Icons of the bounding volume editor tool is distorted
[IMGUI] Icons of the bounding volume editor tool is distorted The icons of the “bounding volume editor Tool” and “Edit bounding volu... Read more
Crash on VertexUtility::CopyChannel when using the View Tool on Prefabs
Reproduction steps:1. Open the user's attached project2. Open scene "HeaderScene" and enter Play Mode3. Pause Play Mode and go to th... Read more
[MacOS] Crash on NSCoreDragTrackingProc when dragging a Prefab while max...
Reproduction steps:1. Open the attached project "1304887"2. From the Project window, select the "Cube" Prefab3. Drag and hold the Pr... Read more
Camera is not capturing the entire Game window with "camera.targetTexture"
How to reproduce:1. Open project "CameraBug_2022-04-15.zip"2. Open "SampleScene" Scene and enter Play Mode3. Select "Default" Layout... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS