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Scrolling outside Scene View causes “Screen position out of view frustum...
Steps to reproduce: 1. Create new Unity project 2. Right-click and hold mouse button in Scene View 3. Move cursor over to the Play ... Read more
[macOS] Scene view navigation is slow and editor crashes after a minute ...
Steps to reproduce: 1. Open attached project 2. Open scene "repro3" 3. Do some actions in scene view that would cause it repaint (s... Read more
EditorOverhead takes significantly more time after 2017.3.0a5
Steps to reproduce: 1. Open user's attached project 2. Play the scene 3. In profiler, sort methods by "Time ms" 4. Observe EditorOve... Read more
Unable to Ctrl + Move to snap to grid
Steps to reproduce: 1. Create a new project 2. Select a game object 3. Ctrl + move the object and notice that snapping does not work... Read more
Scene view changes when double clicking on "Persp" under the gizmo
Steps to reproduce : - create a new project - right click two times on the "Persp" under the gizmo and notice the scene view change Read more
OnDrawGizmos is called from a collapsed script after restarting the Editor
How to reproduce: 1. Open the attached project "case_1331034-GizmoTest.zip" 2. Open SampleScene 3. Click on GameObject in the Scene ... Read more
Screen position out of view frustrum error is thrown when duplicating Ga...
How to reproduce: 1. Create a new Unity project 2. Reset Editor Layout to 'Default' 3. Dock the Game View below the Scene View 4. Cr... Read more
Scene View and Game View are out of sync when using animated Material wi...
How to reproduce: 1. Open user's project 2. Open Scenes > SampleScene 3. Focus on "Quad" and inspect Game View and Scene View Expec... Read more
[Octane] PBR viewport camera no longer updates when Maximizing Octane re...
To reproduce: 1. Open Any project with Octane set up 2. In PBR viewport tab options, press Maximize 3. Press Maximize again to resto... Read more
Game object position will be updated on additional axis when moving two ...
Steps to reproduce: 1. Create a new project. 2. Create an empty game object 3. Rotate the object 90 around the y-axis in the inspect... Read more
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