Search Issue Tracker
Material is displayed differently in the Game and Scene view when using ...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Observe the GrabPassTest GameObject in the Sce... Read more
[macOS] "Funk" error sound plays when pressing any non-shortcut key in P...
How to reproduce: 1. Create a new Unity project 2. Enter Play Mode and make sure the focus is on the Game window 3. Press any input ... Read more
HandleUtility.GUIPointToScreenPixelCoordinate has an offset in height wh...
To reproduce: 1. Open attached project ("case_1215883.zip") 2. Press Play and move your mouse in the Game View 3. Observe the red ci... Read more
Shaded Wireframe doesn't work for UI elements
How to reproduce: 1. Open attached project "857162-repro.zip" 2. Open "test" scene 3. Change Shading Mode from Shaded to Shaded Wir... Read more
SelectionBase object is not selected when SelectionBase GameObject and t...
Steps to reproduce: 1. Open the attached project (842635-TestCase.zip) 2. Open the Assets/test.unity scene 3. Open Scene View 4. Cli... Read more
[OSX] Unable to select vertexes with Vertex Snapping
Steps to reproduce: 1. Create an empty project. 2. Add two Cube objects. 3. Select one of two cubes. 4. Press and hold 'V' to enable... Read more
[Game View] 'No cameras rendering' stays on play, even if the scene is u...
To reproduce: 1) Create new project 2) Delete camera from scene 3) Add a UI Image 4) Play the scene 5) Notice that "No cameras rende... Read more
Scene is instantly marked dirty when opened if any object is affected by...
How to reproduce: 1. Open the attached project 2. Drag the two scenes into the Hierarchy "temp" and "temp2" 3. Select the green box ... Read more
[SceneViz] Select All shortcut ignores the pickable property of game object
1. In your hierearchy, set an object to be not pickable from the icon on the left 2. Press Select All shortcut (CTRL+A) in the scene... Read more
Scene view's grid position is inverted on its axis when the Scene Camera...
How to reproduce: 1. Create a new project or open an existing one 2. Set the Field of View field of the Scene Camera to a number low... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
- WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled
- "NullReferenceException" error thrown in UnityEditor.ObjectListArea when an audio clip is selected in one of two opened Project tabs while the second Project tab is not active/painted