Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b18
Issue ID
800164
Regression
Yes
[OSX] Unable to select vertexes with Vertex Snapping
Steps to reproduce:
1. Create an empty project.
2. Add two Cube objects.
3. Select one of two cubes.
4. Press and hold 'V' to enable vertex snapping and try to select cube vertexes
Results: It's almost impossible to select vertexes on the right side of the cube. Also it takes enormous mouse movements to snapp this cube to another cube's vertexes.
Repro video: https://www.youtube.com/watch?v=vgQbcQ6rR30
Note: this is not reproducible on all OSX machines(more info description).
Reproducible with: 5.4.0b20; 5.4.0b12
Not reproducible with: 5.3.5p1; 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- APV data is sometimes incorrectly loaded from multiple baking sets when loading a scene
- GC Alloc spikes occur when calling UnityEngine.Resolution and UnityEngine.RefreshRate with Equals() and GetHashCode()
- Type error is thrown when a new ComputeShader is instantiated after destroying previous ComputeShader
- APV data becomes incorrect when reselecting the currently active Baking Set
- Launch screen image exceeds the screen bounds on IPad when building for iOS
Add comment