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[Visualization] Missing Global Illumination Visualisations in the Scene ...
Reproduction steps:1. Open attached project2. Open scene "GIVisualisationMissing"3. Wait until lightmaps are built4. Switch scene ca... Read more
[Editor] UI Canvas with Screen Space-Camera doesn't render properly
UI Canvas with Screen Space-Camera doesn't render properly when multiple Game views are present Repro steps:1. Open attached project... Read more
EditorOverhead takes significantly more time after 2017.3.0a5
Steps to reproduce:1. Open user's attached project2. Play the scene3. In profiler, sort methods by "Time ms"4. Observe EditorOverhea... Read more
Error "Screen position out of view frustum" when Scene is zoomed past a ...
Steps to reproduce:1. Open an empty project2. Use mouse's scroll wheel to zoom in as much as possible Expected: at some point you're... Read more
[GameView] UI position and scale doesn't update when game view window is...
Repro from scratch:- create a scene- add a UI>Text element- anchor it on the right side via the rect transform inspector (hold al... Read more
[MSE] Trying to load scene throws NullReferenceException after upgrading...
Steps to repro:1. Launch the attached project2. Try to open the scene Note that it throws an error in the console and cannot be open... Read more
Missing grid in scene view when 'Show grid' is enabled
To reproduce:1. Open project2. Open Test scene3. Click a few times in random places in scene Expected: grid will be in scene viewAct... Read more
[MSE::Save] Moving a GO from one scene to another does not dirty the sce...
[MSE::Save] Moving a GO from one scene to another does not dirty the scene to which the GO is moved to Steps to repro:1. Open the at... Read more
[DX11] Scene view artifacts after returning computer from sleep mode
Steps to reproduce:1. Open (any/empty) projectOptional: Add default skybox for better visibility of bug2. Do not turn off Unity and ... Read more
Grid Size Axis Value can't be set correctly from the first time if the S...
How to reproduce:1. Create a new project2. Create a new object in a Scene3. Switch the Tool Handle mode to Global and enable Grid Sn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default