Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.3.0a3
Issue ID
727790
Regression
No
[MSE::Save] Moving a GO from one scene to another does not dirty the scene to which the GO is moved to
[MSE::Save] Moving a GO from one scene to another does not dirty the scene to which the GO is moved to
Steps to repro:
1. Open the attached project
2. Open scene1 and add scene 2 to it additively
3. Move a game object from Scene1 to scene2
Note that scene1 is dirtied but not scene2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment