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Tool handles are invisible in Scene View when certain objects are selected
Steps to reproduce:1. Create a new project2. Create or select Main Camera in Hierarchy3. Select Move Tool in Scene View4. Observe Sc... Read more
Grid align unavailable from Grid Snapping dropdown menu when Tool Handle...
How to reproduce:1. Open any project2. Set the Tool Handle Rotation to Local3. Create any GameObject4. Move the GameObject so that t... Read more
[UI] Scene view Draw Mode button displays a wrong icon in some instances
Steps to reproduce: 1. Create a new project or open an existing one2. In the Scene view, click on the Draw Mode button3. Select any ... Read more
OnDrawGizmosSelected() is called twice when selecting child GameObject a...
Reproduction steps:1. Open user's project "LootArea.zip"2. Open "SampleScene" Scene3. Make sure to not place your mouse cursor on Sc... Read more
Nested Objects Draw Gizmos twice when using DrawGizmo
How to reproduce:1. Open attached project "GizmoDrawBug.zip"2. Open "SampleScene" scene ("Scenes" folder)3. Select "Level" GameObjec... Read more
The Scene window is stuttering when panning the view with the Middle Mou...
How to reproduce:1. Open project "hmi_graphics_sandbox.zip"2. In the Scene window press the middle mouse button and move around Expe... Read more
Clicking the orientation Gizmo in the Scene view stopped working
Reproduction steps:1. Create an empty Project2. Select the Hand tool (Q)3. Click on the Orientation Gizmo in the Scene view to chang... Read more
Gizmos on the objects fade away when zooming out in the Scene View
Steps to reproduce:1. Open the attached project "GizmoBug.zip2. Open Scenes/SampleScene in the Project window3. Select Far object in... Read more
[SceneView] Transform Gizmo axis rendered on top of cone cap, and that i...
How to reproduce:1. Open the attached '1312636.zip' project2. Open 'SampleScene'3. In the toolbar menu select the Move Tool4. In the... Read more
MacOS scrolling overly sensitive when zooming in scene view
How to reproduce:1. Create a new project2. Zoom the camera slightly in the scene view Expected result: Camera zooms in/out slightlyA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size