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To reproduce: 1. Open attached project 2. Open "BugScene" scene 3. Play the scene Actual behavior: error "ArgumentException: The sc... Read more
Steps to reproduce : - import the project attached - open the scene "test" - focus on the camera with "F" - right click on the draw... Read more
How to reproduce: 1. Open the attached "Wireframe_Bug" project and "Wireframe_Bug" scene 2. In the hierarchy select "Capsule" 3. In... Read more
When selecting transform tools with mouse, move gizmos rotation is the same as the objects after rotating the object. Using keyboard... Read more
In scene view, when placing scene view camera as objects move gizmo "Y" axis arrow overlap "Z" axis arrow, selecting "Y" axis select... Read more
When holding left mouse button and pressing right mouse button, then releasing the left button, mouse cursor is stuck at the Flythro... Read more
To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Build and run the game (windowed mode and on the secondary display... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Animator keeps StateMachine state when disabling GameObject
- Changes in behavior of AnimatorIK while editor is stopped
- In the "Lighting" window, the object added to the "Sun" doesn't save.
- Null character in InputField causes exception in InputField.MoveTextEnd
- [UI] ScrollRect with Canvas on it loses Anchors after placed on scene root without parent Canvas