Search Issue Tracker
Fixed
Fixed in 6000.0.57f1, 6000.2.1f1, 6000.3.0a5
Votes
1
Found in
6000.0.52f1
6000.1.10f1
6000.2.0b8
6000.3.0a1
Issue ID
UUM-111631
Regression
No
Sprite Mask does not render in the Player
How to reproduce:
1. Open the attached project “IN-106643“
2. Open the Scene “Boot“
3. Build using the Clean Build option
4. Run the project Build
5. Observe the game background
Expected result: Masked background image is shown
Actual result: Masked background image is not shown
Reproducible with: 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1
Could not test with: 2023.1.0a1 (Compilation error)
Reproducible on: Windows 11 Enterprise
Not reproducible on: No other environments tested
Note: Sprite Mask doesn’t work in the Editor version 6000.3.0a1 as well
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project
- Addressables Analyzer flags duplicate resource references from ScriptableObjects incorrectly when the corresponding field has been removed
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
Resolution Note (fix version 6000.3.0a5):
Fix for this issue is available on Unity 6000.3.0a5 and above
Resolution Note (fix version 6000.2.1f1):
Fix for this issue is available on Unity 6000.2.1f1 and above
Resolution Note (fix version 6000.0.57f1):
Fix for this issue is available on Unity 6000.0.57f1 and above