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[Improved prefabs] "MissingReferenceException" is thrown on applying cha...
"MissingReferenceException" is thrown on applying changes through override window when a component is removed. Refer the attached vi... Read more
Crash when undoing changes made by a custom asset
Reproduction steps: 1. Open the user's attached project 2. Select all the 'tree' children from the 'Test 7 -> Trees' GameObject 3. T... Read more
Errors are thrown after deleting the prefab from project window, adjusti...
How to reproduce: 1. Open attached project "PrefabError.zip" and scene "SampleScene" 2. In Hierarchy window, make "CubePrefab" a pr... Read more
Crashes on PersistentManager::WriteFile when creating a Prefab with an i...
How to reproduce: 1. Open attached project 2. Select active GameObject from the Hierarchy tab 3. Navigate to CQA/Create Prefab Varia... Read more
Resources.UnloadUnusedAssets gets called from LoadSceneAsync method, whi...
How to reproduce: 1. Open the attached project ("case_1162858-Galaxy_Forces_VR") 2. Open the repro scene ("PlayGame") 3. Enter Play ... Read more
Transform::GetWorldToLocalMatrix crash during first import when accessi...
Steps to reproduce: 1. Download QA-supplied project ("case_1165801-prefabTransformAccessCrash.zip") 2. Edit "producePrefabTransformA... Read more
Cycling through objects by clicking on them in the Scene View gets stuck...
How to reproduce: 1. Open the attached project ("case_1166101-EditorSelection.zip") 2. Open the repro scene ("SampleScene") 3. In Sc... Read more
SerializableObject.GetIterator() throws ArgumentNullException when Unpac...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project 2. In the Hierarchy tab, select t... Read more
[Prefab] "Set as first/ last sibling" cannot be undone to reorder the P...
"Set as first/ last sibling" cannot be undone to reorder the Prefab Hierarchy. Refer the attached video Steps to reproduce: 1) Crea... Read more
Unused prefab data not being cleaned when removing script through override
Reproduction steps: 1. Create new project and import Script2 2. Create an empty Gameobject and add the Script2 component 3. Make the... Read more
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