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0
votes
Fixed

Parent Prefab fails to correctly override changes to its children Prefab...

Scene Management

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Nov 01, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Open the attached project "Case_1195496"2. Open "SampleScene"3. In the Hierarchy window Expand "Parent" Instan... Read more

6
votes
Not Reproducible

Prefab mode does not show the selected prefab after leaving Play mode, S...

Scene Management

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May 24, 2019

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Version/s: 2019.1.0b5, 2019.1.3f1

How to reproduce:1. Open attached project "EntityPrefab.zip" and scene "SampleScene"2. Make sure that Scene window and Game window a... Read more

2
votes
Fixed

allowSceneActivation = false is ignored when particular set of Audio Fil...

Scene Management

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May 09, 2019

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Version/s: 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro1153187.zip" Project2. Enter Play Mode3. Observe the "New Sce... Read more

0
votes
Fixed

HideFlags are not respected on the Old Prefabs when editing them on the ...

Scene Management

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May 03, 2019

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Version/s: 2018.3.0a6, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "HideFlagBug2.zip" Project2. Open the "HideFlagTestPrefabMadeWith2018.2(original).prefab" in P... Read more

0
votes
Not Reproducible

Unity Crashes when importing a prefab containing missing nested prefab

Scene Management

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May 22, 2019

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Version/s: 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "PrefabCrash.zip" After the project is opened once, delete "Library" folder to reproduce t... Read more

1
votes
Fixed

SceneManager.GetSceneByName() returns Null when buildsettings path to th...

Scene Management

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.2.20f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download and open the attached project "1155473.zip"2. Start Play mode3. Inspect the Console window Expected res... Read more

0
votes
Duplicate

Crash with PPtr<Transform>::operator->() when opening a scene

Scene Management

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Jan 20, 2022

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Version/s: 2022.1.0a15, 2022.1.0b4, 2022.2

Reproduction steps:1. Open the user's attached project2. If it does not crash after opening, open scene 'Assets/mainScene' Expected ... Read more

0
votes
Fixed

'Set as Default Parent' is not considered as a separate action when undo...

Scene Management

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Sep 03, 2020

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Version/s: 2020.2, 2020.2.0b1

How to reproduce:1. Create a new project2. Select 'Main Camera' GameObject3. Create a child GameObject with Alt+Shift+N4. Right-clic... Read more

1
votes
Fixed

Editor freeze when opening a Prefab with incorrect references in the Pre...

Scene Management

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Nov 04, 2019

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Version/s: 2018.4, 2018.4.5f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open QA-supplied project2. Try to open the Prefab in the "Sample Scene" in the Prefab edit mode Expected: no f... Read more

4
votes
Fixed

[Improved prefabs] "Dangling components have unfulfilled dependencies" e...

Scene Management

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May 28, 2019

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Version/s: 2019.3.0a4

"Dangling components have unfulfilled dependencies" exception thrown on applying joint component as an override to a gameObject alre... Read more

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