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0
votes
Fixed

Prefab Asset with orphan GameObject creates dummy root in Prefab Mode bu...

Scene Management

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Jan 10, 2019

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Version/s: 2018.2.0x

Repro steps: 1. Drop attached Prefab into any project. 2. Instantiate Prefab and observe root HomeMenuPage. 3. Open Prefab in Prefab... Read more

5
votes
Fixed

Unity crashes on TransformChangeDispatch::QueueTransformChangeIfHasChang...

Scene Management

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Mar 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open user's attached project ("RhythmGame.zip") 2. Open folder Scenes and open "LandingScreen" scene -- Editor cras... Read more

0
votes
Fixed

Editor crashes with Transform::GetPosition when duplicating Prefabs with...

Scene Management

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Mar 15, 2019

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Version/s: 2018.3.3f1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open User-supplied project ("Leviathan.zip") 2. In the Hierarchy window, expand "Chaine" GameObject 3. Select... Read more

0
votes
Not Reproducible

Long save times with no changes

Scene Management

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Mar 07, 2019

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Version/s: 2018.3.7f1

Reproduction steps: 1. Open "fnfmega" project 2. Open "Game" scene 3. Save Scene 4. Notice long loading Expected Result: Clean sce... Read more

0
votes
By Design

Script does not attach to prefab source when pressing Apply All in prefa...

Scene Management

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Mar 16, 2019

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Version/s: 2018.3.8f1

To reproduce: 1. Open attached project 2. In Hierarchy select Gameplay_UI prefab 3. In inspector window press Overrides and select b... Read more

0
votes
Fixed

Prefab variant asset is created with empty override

Scene Management

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Sep 01, 2021

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Version/s: 2022.1.0a7

Steps: 1. Open attached project 2. Open TestScene 3. Drag & Drop "1" prefab instance to the Project Browser 4. Choose "Prefab Varian... Read more

0
votes
Fixed

Mesh filter becomes missing when switching from another scene

Scene Management

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May 13, 2020

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Version/s: 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Open user's attached "UnloadAssetBundleTest" 2. Open "main" Scene found in Assets->Resources folder 3. Enter Pl... Read more

1
votes
Duplicate

Crashes on GameObject::IsActiveIgnoreImplicitPrefab when duplicating a P...

Scene Management

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Jul 23, 2019

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Version/s: 2018.4.0f1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Select the Prefab named LPWaterPerformance from the Hierarchy 3. Press Ctrl + D Repro... Read more

0
votes
Fixed

EditorSceneManager.sceneOpened and EditorSceneManager.sceneOpening event...

Scene Management

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Apr 18, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Download the tester-attached script(ReloadScene.cs) 2. Create a new Unity project and import the script 3. Make... Read more

4
votes
By Design

Nested Prefabs hideflags are not applied when Prefab is saved

Scene Management

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Apr 14, 2019

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Version/s: 2018.2.21f1, 2018.3.11f1

How to reproduce: 1. Open the attached 'PrefabDontSaveInEditorBug.zip' project 2. Go to the Project tab -> "Scenes" and open "Sample... Read more

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