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0
votes
Won't Fix

VR Samples GUI Arrows contain an Animator which is not being used

Scene Management

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Mar 03, 2016

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Version/s: 5.3.1p3

1. Crate a new project 2. Open "Maze" scene 3. Camera->VROrbitCamera->GUIArrows Expected result: no Animator or animator that does ... Read more

0
votes
By Design

[Mesh][Prefab] With skinnedMeshRenderer component in a prefab - bones li...

Scene Management

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Mar 23, 2022

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Version/s: 2022.2.0a1

Steps (to see the problem): 1. open repro project, open SampleScene 2. In hierarchy, select "INSTANCE-FBX" > "SpitterMesh" gameobjec... Read more

0
votes
Fixed

Prefab's unapplied changes can't be reverted when both a prefab and non-...

Scene Management

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Oct 05, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0a12

Reproduction steps: 1. Open attached project "1370630.zip" 2. Create two cubes 3. Turn one game object cube into a prefab 4. Selec... Read more

0
votes
By Design

Large amounts of data is Written to Disk when 1000 materials are created...

Scene Management

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Mar 23, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open repro project 2. Open Activity Monitor 3. In menu select 'Test' -> 'TestCreate' Expected: in Activity Monitor... Read more

0
votes
Fixed

Wrong Image placement when re-enabling prefab and its Canvas and Canvas ...

Scene Management

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Feb 13, 2017

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Version/s: 5.4.3p4

To reproduce: 1. Open project 2. Play 'canvas-bug-test' scene 3. Re-enable 'Root' game object 4. Re-enable Canvas in 'Window1' game ... Read more

0
votes
Fixed

Scene.isSubScene flag does not persist for currently opened Scenes when ...

Scene Management

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Jan 19, 2022

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Version/s: 2020.3.28f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached “SubSceneTest.zip” project 2. Open the "MainScene.unity" Scene 3. Select "GameObject" GameObj... Read more

0
votes
Won't Fix

Creating Materials during OnRenderObject introduces asset database incon...

Scene Management

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Apr 18, 2017

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Version/s: 5.6.0f3

When creating materials using OnRenderObject() function it creates two materials. Deleting them resolves in Unity crash. To reprodu... Read more

0
votes
Fixed

Unsaved changes window is almost impossible to use when closing a lot of...

Scene Management

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May 31, 2022

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Version/s: 2023.1.0a2

How to reproduce: 1. Open the user's attached "SaveTooManyScenesBug" project 2. In the main menu, click Bug -> "Step 1 open scenes" ... Read more

0
votes
Fixed

Removed missing script component is registered as unused override

Scene Management

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Mar 08, 2022

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Version/s: 2022.2.0a8

Steps: 1. Create a new project 2. Add GameObject and assign any script to it 3. Convert to prefab 4. Delete script from Project Brow... Read more

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