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VR Samples GUI Arrows contain an Animator which is not being used
1. Crate a new project 2. Open "Maze" scene 3. Camera->VROrbitCamera->GUIArrows Expected result: no Animator or animator that does ... Read more
[Mesh][Prefab] With skinnedMeshRenderer component in a prefab - bones li...
Steps (to see the problem): 1. open repro project, open SampleScene 2. In hierarchy, select "INSTANCE-FBX" > "SpitterMesh" gameobjec... Read more
Prefab's unapplied changes can't be reverted when both a prefab and non-...
Reproduction steps: 1. Open attached project "1370630.zip" 2. Create two cubes 3. Turn one game object cube into a prefab 4. Selec... Read more
Large amounts of data is Written to Disk when 1000 materials are created...
To reproduce: 1. Open repro project 2. Open Activity Monitor 3. In menu select 'Test' -> 'TestCreate' Expected: in Activity Monitor... Read more
Wrong Image placement when re-enabling prefab and its Canvas and Canvas ...
To reproduce: 1. Open project 2. Play 'canvas-bug-test' scene 3. Re-enable 'Root' game object 4. Re-enable Canvas in 'Window1' game ... Read more
Scene.isSubScene flag does not persist for currently opened Scenes when ...
How to reproduce: 1. Open the attached “SubSceneTest.zip” project 2. Open the "MainScene.unity" Scene 3. Select "GameObject" GameObj... Read more
Creating Materials during OnRenderObject introduces asset database incon...
When creating materials using OnRenderObject() function it creates two materials. Deleting them resolves in Unity crash. To reprodu... Read more
Unsaved changes window is almost impossible to use when closing a lot of...
How to reproduce: 1. Open the user's attached "SaveTooManyScenesBug" project 2. In the main menu, click Bug -> "Step 1 open scenes" ... Read more
Removed missing script component is registered as unused override
Steps: 1. Create a new project 2. Add GameObject and assign any script to it 3. Convert to prefab 4. Delete script from Project Brow... Read more
All about bugs
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