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0
votes
Not Reproducible

Reference to the object is lost when the parent prefab asset moved out o...

Scene Management

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Mar 23, 2022

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Version/s: 2022.2.0a9

Steps: 1. Open attached project 2. Make a variant ("Variant") out of any GameObject in Hierarchy 3. Add another GameObject ("GameObj... Read more

0
votes
Fixed

Crash in Transform::GetTransformAccess() when using the logging function...

Scene Management

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Jun 22, 2020

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Version/s: 2018.4, 2018.4.23f1, 2020.2

How to reproduce: 1. Open user-submitted project (837124.zip) 2. Open the Main scene 3. Enter Play Mode Expected result: the Editor... Read more

0
votes
By Design

Cannot remove missing Script Component from Prefab

Scene Management

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Jul 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open user provided project 2. Select Assets > Prefabs > Prop_FloorLamp 3. Click "Open Prefab" in Inspector 4... Read more

0
votes
Fixed

RestoreSceneManagerSetup with serialized SceneSetup state renders the Hi...

Scene Management

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Mar 04, 2019

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Version/s: 2019.1

In 19.1 try loading a serialized SceneSetup saved to file shows an empty Hierarchy window, if the file was saved with a previous ver... Read more

0
votes
By Design

Object reference is lost when using PrefabUtility.SaveAsPrefabAssetAndCo...

Scene Management

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Feb 01, 2019

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Version/s: 2018.3.0f2

To reproduce: 1. Open the project attached "616073-201830f2-prefab-save.zip", scve 2. In Hierarcy window, sleect GameObject 3. In In... Read more

0
votes
Duplicate

Editor crashes with UnityScene::AddRootToScene when calling PrefabUtilit...

Scene Management

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Dec 14, 2018

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Version/s: 2018.3.0f2

How to reproduce: 1. Open attached "SteelFlood" project 2. (if saving scene window opens while loading, enter any name and hit Save)... Read more

0
votes
Not Reproducible

Unity crashes when applying changes to a prefab in an Override tab in th...

Scene Management

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Dec 15, 2018

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Version/s: 2017.4.0f1, 2018.2.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

1. Download and open the attached project "allianz_kontakt_app.zip" 2. Open the Scene called "ScreenTest11" and Canvas 3. Open the p... Read more

0
votes
Fixed

Opening Particle System Prefab in Play mode breaks the Hierarchy when St...

Scene Management

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Dec 20, 2018

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Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1

How to reproduce: 1. Open the attached Unity project named "CaseV1" 2. Enter Play mode 3. Click on "Particle System" prefab -> Open ... Read more

0
votes
By Design

[Mesh][Prefab] With skinnedMeshRenderer component in a prefab - bones li...

Scene Management

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Mar 23, 2022

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Version/s: 2022.2.0a1

Steps (to see the problem): 1. open repro project, open SampleScene 2. In hierarchy, select "INSTANCE-FBX" > "SpitterMesh" gameobjec... Read more

0
votes
Fixed

Using double forward slashes in paths when building player causes LoadSc...

Scene Management

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May 27, 2020

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Version/s: 2019.3.14f1, 2019.4, 2020.1, 2020.2

Repro steps: 1. Open QA attached project repro_1250807 2. Main Menu -> Build -> Either one 3. Press the "Load Scene B" button Actua... Read more

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