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[SceneTooling] Transform move tool is broken using Camera Aligned Mode a...
GameObject translates along its axes rather than the Camera's Axes, when using the Transform Tool and pressing Shift to enable Camer... Read more
Can't assign a prefab to a public field through the asset selection dial...
Repro steps:1. Open user attached project2. Open scene "SmallSpritesScene"3. Select "MainClassReferencer" GameObject in the Hierarch... Read more
InvalidOperationException raises while creating a variant from script se...
1. Open attached project2. Click "Test->Run" menu item3. Open "Variant" prefab asset4. Delete "Variant" prefab asset5. click "Tes... Read more
Prefab reference in a Scriptable Object gets removed when the SO is atta...
How to reproduce:1. Open user-submitted project (PrefabRefByInsideSO)2. Drag the GameObject prefab into its Scriptable Object's 'Pre... Read more
Editor freezes for couple of seconds when using LoadSceneAsync
Steps to reproduce:1. Open users attached project2. Open "SampleScene"3. Press Play4. Press space to initiate loading of the "Test" ... Read more
[Improved Prefab] Removed component doesn't disappear completely from th...
The removed component doesn't disappear completely from the Prefab Instance even after Applying changes to Base also MissingReferenc... Read more
Scene can't be enabled because it doesn't exist after deleting a folder ...
How to reproduce:1. Open the attached "136451.zip" project2. Open the "NewScene" Scene in the "_Folder" folder3. Enter and exist the... Read more
[Prefab] Redo action is not performed for Toggle Active State on Prefab ...
Performing redo action after undoing 'Toggle Active State' does not work for a Prefab Object in Hierarchy.Refer to the attached vide... Read more
GameObjects with HideFlags.DontSave raise an Error when reloading the Scene
How to reproduce:1. Open the "SampleScene" in the attached "HideAndDontSave.zip" Project2. Click on the "Spawner" GameObject3. Right... Read more
Editor freezes when larger amount of scenes are loaded additively
How to reproduce:1. Open project inside 'UnitySource' directory2. In Toolbar select "Game/Run Game"3. Observe Editor behavior Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open