Search Issue Tracker
Prefab opened in Context can have its root duplicated creating uninterac...
How to reproduce:1. Create a new project2. Go to the menu bar: GameObject > UI > Legacy > Button3. Drag the "Button (Legacy... Read more
Instantiated FBX through code throws error after leaving Play Mode
How to reproduce:1. Create a new empty 3D project2. Download the user attached "Assets.zip" assets3. Drag and drop the assets from "... Read more
Scriptable Object reference is lost when loading a scene with EditorScen...
Reproduction steps:1. Open the user's attached project2. Click Test > Cause Bug Expected result: Scriptable Object reference is n... Read more
"<...> had become dangling during an undo operation" warning when undoin...
Reproduction steps:1. Open attached project "DanglingWarning.zip" and scene "SampleScene"2. In Hierarchy window, select "Cube" Prefa... Read more
[Undo] Crash on "GameObject::ActivateAwakeRecursivelyInternal(Deactivate...
How to reproduce:1. Create a new Project2. Create a new Empty GameObject3. Make it a Prefab4. Create a Second Empty GameObject5. Mak... Read more
"Child GameObject 'GameObject' was not registered into undo system and b...
Steps:1. Add Cube to the Hierarchy and convert it to Prefab2. Select instance and remove Mesh Renderer component3. Add child GameObj... Read more
Crash on AwakeFromLoadQueue::InvokePersistentManagerAwake when opening a...
How to reproduce: Open the user attached “repro-project” project Observe crash Reproducible with: 2021.2.0a17, 2021.2.19f1, 2021.3.0... Read more
Prefab modifications aren't saved when "Auto Save" is enabled
Reproduction steps:1. Open the user's attached "EditGridTest.zip" project2. Open the "SampleScene" Scene3. Open the "Test" Prefab As... Read more
GameObjects, Parameters, and Windows doesn't update correctly on the las...
To reproduce: 1. Download the attached project "New Unity Project(52).zip" and open it in Unity2. Open the "SampleScene" scene3. Cre... Read more
Asset becomes corrupted when it is overwritten by the same asset with th...
How to reproduce:1. Open the attached project "SaveLoadTest.zip"2. Open scene called "SampleScene" in the attached project3. Select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS