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Error is thrown when converting a GlobalObjectId to an Object reference ...
Reproduction steps: 1. Open the attached project ("GlobalIdBug22.1.0a13.zip") 2. Drag SceneA and SceneB_(To unload) to the Hierarchy... Read more
Instantiated FBX through code throws error after leaving Play Mode
How to reproduce: 1. Create a new empty 3D project 2. Download the user attached "Assets.zip" assets 3. Drag and drop the assets fr... Read more
Scriptable Object reference is lost when loading a scene with EditorScen...
Reproduction steps: 1. Open the user's attached project 2. Click Test > Cause Bug Expected result: Scriptable Object reference is n... Read more
"<...> had become dangling during an undo operation" warning when undoin...
Reproduction steps: 1. Open attached project "DanglingWarning.zip" and scene "SampleScene" 2. In Hierarchy window, select "Cube" Pre... Read more
DisallowMultipleComponent is ignored in Prefab variants
Reproduction steps: 1. Open the user's attached project 2. Open Assets > BugScene 3. In the project browser double click Variant Pr... Read more
"Child GameObject 'GameObject' was not registered into undo system and b...
Steps: 1. Add Cube to the Hierarchy and convert it to Prefab 2. Select instance and remove Mesh Renderer component 3. Add child Game... Read more
Editor crashes on "Transform::CountNodesDeep" when reimporting assets
Reproduction steps: 1. Open users attached project 2. Reimport Assets/Advanced/MegaCityBuilding/Prefabs/Environment/Backdrop_Buildin... Read more
Prefab modifications aren't saved when "Auto Save" is enabled
Reproduction steps: 1. Open the user's attached "EditGridTest.zip" project 2. Open the "SampleScene" Scene 3. Open the "Test" Prefab... Read more
GameObjects, Parameters, and Windows doesn't update correctly on the las...
To reproduce: 1. Download the attached project "New Unity Project(52).zip" and open it in Unity 2. Open the "SampleScene" scene 3. ... Read more
Asset becomes corrupted when it is overwritten by the same asset with th...
How to reproduce: 1. Open the attached project "SaveLoadTest.zip" 2. Open scene called "SampleScene" in the attached project 3. Sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
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- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node