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0
votes
Fixed

Error is thrown when converting a GlobalObjectId to an Object reference ...

Scene Management

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Oct 07, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.22f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project ("GlobalIdBug22.1.0a13.zip") 2. Drag SceneA and SceneB_(To unload) to the Hierarchy... Read more

0
votes
Fixed

Instantiated FBX through code throws error after leaving Play Mode

Scene Management

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Sep 07, 2021

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Version/s: 2019.4.24f1, 2020.3.3f1, 2021.1.0a7, 2021.1.1f1, 2021.2, 2022.1

How to reproduce: 1. Create a new empty 3D project 2. Download the user attached "Assets.zip" assets 3. Drag and drop the assets fr... Read more

0
votes
By Design

Scriptable Object reference is lost when loading a scene with EditorScen...

Scene Management

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Oct 05, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Click Test > Cause Bug Expected result: Scriptable Object reference is n... Read more

0
votes
Fixed

"<...> had become dangling during an undo operation" warning when undoin...

Scene Management

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Oct 11, 2021

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Version/s: 2021.2, 2021.2.0a9, 2021.2.0b16, 2022.1

Reproduction steps: 1. Open attached project "DanglingWarning.zip" and scene "SampleScene" 2. In Hierarchy window, select "Cube" Pre... Read more

0
votes
Fixed

DisallowMultipleComponent is ignored in Prefab variants

Scene Management

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Oct 05, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a12

Reproduction steps: 1. Open the user's attached project 2. Open Assets > BugScene 3. In the project browser double click Variant Pr... Read more

0
votes
Fixed

"Child GameObject 'GameObject' was not registered into undo system and b...

Scene Management

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Mar 09, 2022

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Version/s: 2022.1, 2022.2.0a8

Steps: 1. Add Cube to the Hierarchy and convert it to Prefab 2. Select instance and remove Mesh Renderer component 3. Add child Game... Read more

0
votes
Fixed

Editor crashes on "Transform::CountNodesDeep" when reimporting assets

Scene Management

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Dec 02, 2021

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Version/s: 2022.1, 2022.1.0b1

Reproduction steps: 1. Open users attached project 2. Reimport Assets/Advanced/MegaCityBuilding/Prefabs/Environment/Backdrop_Buildin... Read more

0
votes
By Design

Prefab modifications aren't saved when "Auto Save" is enabled

Scene Management

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1c1, 2022.1

Reproduction steps: 1. Open the user's attached "EditGridTest.zip" project 2. Open the "SampleScene" Scene 3. Open the "Test" Prefab... Read more

0
votes
Fixed

GameObjects, Parameters, and Windows doesn't update correctly on the las...

Scene Management

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Oct 20, 2021

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Version/s: 2021.2.0b17, 2022.1.0a13

To reproduce: 1. Download the attached project "New Unity Project(52).zip" and open it in Unity 2. Open the "SampleScene" scene 3. ... Read more

0
votes
Fixed

Asset becomes corrupted when it is overwritten by the same asset with th...

Scene Management

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Oct 15, 2021

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Version/s: 2020.3, 2020.3.1f1, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "SaveLoadTest.zip" 2. Open scene called "SampleScene" in the attached project 3. Sele... Read more

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