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0
votes
Fixed

Prefab opened in Context can have its root duplicated creating uninterac...

Scene Management

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Jun 01, 2022

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Version/s: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a15, 2023.1.0a3

How to reproduce:1. Create a new project2. Go to the menu bar: GameObject > UI > Legacy > Button3. Drag the "Button (Legacy... Read more

0
votes
Fixed

Instantiated FBX through code throws error after leaving Play Mode

Scene Management

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Sep 07, 2021

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Version/s: 2019.4.24f1, 2020.3.3f1, 2021.1.0a7, 2021.1.1f1, 2021.2, 2022.1

How to reproduce:1. Create a new empty 3D project2. Download the user attached "Assets.zip" assets3. Drag and drop the assets from "... Read more

0
votes
By Design

Scriptable Object reference is lost when loading a scene with EditorScen...

Scene Management

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Oct 05, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. Click Test > Cause Bug Expected result: Scriptable Object reference is n... Read more

0
votes
Fixed

"<...> had become dangling during an undo operation" warning when undoin...

Scene Management

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Oct 11, 2021

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Version/s: 2021.2, 2021.2.0a9, 2021.2.0b16, 2022.1

Reproduction steps:1. Open attached project "DanglingWarning.zip" and scene "SampleScene"2. In Hierarchy window, select "Cube" Prefa... Read more

0
votes
Won't Fix

[Undo] Crash on "GameObject::ActivateAwakeRecursivelyInternal(Deactivate...

Scene Management

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Jun 10, 2022

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Version/s: 2019.4.40f1, 2020.3.36f1, 2021.3.3f1, 2022.1.3f1

How to reproduce:1. Create a new Project2. Create a new Empty GameObject3. Make it a Prefab4. Create a Second Empty GameObject5. Mak... Read more

0
votes
Fixed

"Child GameObject 'GameObject' was not registered into undo system and b...

Scene Management

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Mar 09, 2022

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Version/s: 2022.1, 2022.2.0a8

Steps:1. Add Cube to the Hierarchy and convert it to Prefab2. Select instance and remove Mesh Renderer component3. Add child GameObj... Read more

0
votes
Fixed

Crash on AwakeFromLoadQueue::InvokePersistentManagerAwake when opening a...

Scene Management

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Nov 28, 2022

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Version/s: 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a20, 2023.2.0a1

How to reproduce: Open the user attached “repro-project” project Observe crash Reproducible with: 2021.2.0a17, 2021.2.19f1, 2021.3.0... Read more

0
votes
By Design

Prefab modifications aren't saved when "Auto Save" is enabled

Scene Management

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1c1, 2022.1

Reproduction steps:1. Open the user's attached "EditGridTest.zip" project2. Open the "SampleScene" Scene3. Open the "Test" Prefab As... Read more

0
votes
Fixed

GameObjects, Parameters, and Windows doesn't update correctly on the las...

Scene Management

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Oct 20, 2021

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Version/s: 2021.2.0b17, 2022.1.0a13

To reproduce: 1. Download the attached project "New Unity Project(52).zip" and open it in Unity2. Open the "SampleScene" scene3. Cre... Read more

0
votes
Fixed

Asset becomes corrupted when it is overwritten by the same asset with th...

Scene Management

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Oct 15, 2021

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Version/s: 2020.3, 2020.3.1f1, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "SaveLoadTest.zip"2. Open scene called "SampleScene" in the attached project3. Select ... Read more

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