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0
votes
Not Reproducible

Editing the Particle System component on a prefab asset desyncs multiple...

Scene Management

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May 31, 2019

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Version/s: 2019.1.0f2, 2019.2.0a12, 2019.3.0a1, 2019.3.0a5

Steps to reproduce: 1. Create a new project 2. Create a prefab with a Particle System component 3. Open another Inspector tab so you... Read more

0
votes
Not Reproducible

Replacing an existing prefab with a new instanceRoot will break all refe...

Scene Management

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Jan 05, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open attached project(PrefabBug.zip) 2. Check MyPrefab2. Notice it has links to two other prefabs 3. Run the menu i... Read more

0
votes
Fixed

Prefab Mode: Errors spams the console if auto-save is enabled and trying...

Scene Management

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Nov 14, 2018

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Version/s: 2019.1.0a10

Steps: 1. Open any prefab asset 2. Make a nested folder structure in Project browser 3. Drag root of opened prefab into the last fol... Read more

0
votes
Fixed

Editor crashes in Scripting::ScriptingWrapperFor when exiting Play mode

Scene Management

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Aug 01, 2018

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Version/s: 2018.2.0b8, 2018.2.1f1

To reproduce: 1. Open the attached project (vikersund.zip) 2. Open the "startupscene" scene 3. Enter Play mode 4. (Optional) Observ... Read more

0
votes
Fixed

[Improved Prefabs] Editor crashes while openning "Overrides" window of a...

Scene Management

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Jul 24, 2018

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Version/s: 2018.3.0a6

Regression Steps: 1. Add 'Cube' and make a prefab out of it 2. Add 'audioSource' to 'Cube' instance 3. Click on "Overrides" button i... Read more

0
votes
Not Reproducible

"Find References In Scene" lists GameObjects without a reference after r...

Scene Management

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Jul 19, 2018

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Version/s: 2017.4.6f1

How to reproduce: 1. Create a new Unity project 2. Create a new Prefab and add any Component to that Prefab 3. Create a Script and a... Read more

1
votes
Not Reproducible

Unity crashes when loading a scene in SkinnedMeshRendererManager::TryPre...

Scene Management

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Jul 20, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Open user-submitted project (Flip-Out.zip) 2. Open "Menu 3" scene 3. Run the scene 4. Press "Play Main Table" ... Read more

2
votes
Won't Fix

Field Serialization in OnValidate method fails due to not being properly...

Scene Management

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Nov 13, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.4f1, 2019.3, 2020.1

How to reproduce: 1. Open attached project "Unity Bug With Dirty Data.zip" and scene "SampleScene" 2. In Hierarchy select "Move Rig... Read more

0
votes
Duplicate

Prefab is returned as null In the Editor if the Prefab has been edited r...

Scene Management

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Jan 31, 2019

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Version/s: 2018.3.0a6, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project ("case_1122560-PrefabNull.zip") 2. Open the "Bug" Scene and click on the "Main" objec... Read more

0
votes
Fixed

Child GameObjects are added as last in order in a Variant when adding ch...

Scene Management

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Oct 30, 2018

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Version/s: 2018.3.0b7

Repro steps: 1. Open QA attached project "repro_1095995" 2. Open PrefabB in Prefab Mode 3. Add a child GameObject named "BChild4" 4.... Read more

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