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[Backend] Crash on PasteGameObjectPasteboardData when copying GameObject...
How to reproduce:1. Open the attached "1065491_repro.zip" project2. Open "Prefabs/Parent" prefab3. Copy "Nested" prefab from the Hie... Read more
[Improved Prefabs] Added components cannot be reordered on prefab instance
Steps:1. Create and instantiate any prefab asset2. Add two components to it==> Both components are added with '+' sign3. Select a... Read more
[Improved Prefabs] Exception appears while Prefab Asset replaced by its ...
Steps:1. Add empty GameObject 'Root' and 'Cube'2. Parent 'Cube' under the 'Root'3. Make a prefab out of it4. Open 'Root' in Prefab M... Read more
Prefab overrides not saved properly when using a Script containing a lis...
How to reproduce:1. Open the user attached project “PrefabIssueReproProject.zip”2. Open Scene “SampleScene“ (Assets/Scenes)3. Select... Read more
Cannot move/rotate/scale static objects in prefab mode when playing
Reproduction steps:1. Open attached project "LinxuPrefabBugs_2019_4.zip"2. Enter Play Mode3. In Project window, select Assets/Cube.p... Read more
Editing the Particle System component on a prefab asset desyncs multiple...
Steps to reproduce:1. Create a new project2. Create a prefab with a Particle System component3. Open another Inspector tab so you ha... Read more
Field Serialization in OnValidate method fails due to not being properly...
How to reproduce:1. Open attached project "Unity Bug With Dirty Data.zip" and scene "SampleScene"2. In Hierarchy select "Move Right ... Read more
Child GameObjects are added as last in order in a Variant when adding ch...
Repro steps:1. Open QA attached project "repro_1095995"2. Open PrefabB in Prefab Mode3. Add a child GameObject named "BChild4"4. Exp... Read more
Duplicate components are hidden on nested prefabs when the components ha...
Reproduction steps:1. Open the user’s attached project2. In the Hierarchy window select the “Outer” object and step into the prefab3... Read more
[Improved Prefabs] "Create empty child" takes into account the selection...
Steps:1. Make a prefab asset out of any GameObject2. Select it in Project browser3. Click on "GameObject -> Create empty child" m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask