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7
votes
Duplicate

SceneManager.LoadScene() executed on PlayableDirector.stopped event when...

Scene Management

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Aug 20, 2019

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Version/s: 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (TestProject)2. Open the SampleScene3. Enter Play Mode4. Exit Play Mode Expected res... Read more

0
votes
Fixed

[Improved Prefabs] Added components cannot be reordered on prefab instance

Scene Management

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Jul 02, 2018

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Version/s: 2018.3.0a4

Steps:1. Create and instantiate any prefab asset2. Add two components to it==> Both components are added with '+' sign3. Select a... Read more

0
votes
Fixed

[Improved Prefabs] Exception appears while Prefab Asset replaced by its ...

Scene Management

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Jul 02, 2018

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Version/s: 2018.3.0a4

Steps:1. Add empty GameObject 'Root' and 'Cube'2. Parent 'Cube' under the 'Root'3. Make a prefab out of it4. Open 'Root' in Prefab M... Read more

0
votes
Fixed

Editor crashes on "Transform::CountNodesDeep" when reimporting assets

Scene Management

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Dec 02, 2021

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Version/s: 2022.1, 2022.1.0b1

Reproduction steps:1. Open users attached project2. Reimport Assets/Advanced/MegaCityBuilding/Prefabs/Environment/Backdrop_Buildings... Read more

0
votes
Fixed

Can't load the scene template when it is in the Packages directory

Scene Management

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Apr 19, 2022

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Version/s: 2019.4, 2020.3, 2020.3.33f1, 2021.2

Reproduction steps:1. Open the user's attached project2. Click on File > New Scene3. Double-click on "My Custom Scene" Expected r... Read more

0
votes
Fixed

RestoreSceneManagerSetup with serialized SceneSetup state renders the Hi...

Scene Management

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Mar 04, 2019

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Version/s: 2019.1

In 19.1 try loading a serialized SceneSetup saved to file shows an empty Hierarchy window, if the file was saved with a previous ver... Read more

0
votes
By Design

If Autorefresh is off, pulled data doesn't update on the first launch

Scene Management

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Sep 21, 2018

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Version/s: 2018.2.6f1, 2018.3.0a1, 2019.1.0a3, 2019.2.0a1

Reproduction steps: 1. Open "1083197" project2. See "Cube" -> "New Behaviour Script" -> "Test" value ('10')3. Copy Project4. C... Read more

0
votes
Fixed

[Asset and scene] Game object doesn't go to active scene when added from...

Scene Management

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Jun 12, 2019

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Version/s: 2018.3.0a6, 2019.2.0b6

Gameobject doesn't go to active scene when added from the hierarchy > right click.Steps to repro:1. Open project2. Create several... Read more

0
votes
Fixed

[Prefab] Rigidbody component is shown in prefab but not in its instance ...

Scene Management

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Nov 27, 2020

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Version/s: 2020.2.0a15, 2021.1.0a1, 2021.1.0a7

Rigidbody component is shown in prefab but not in its instance when unapplied Joint component is removed. Refer the attached video S... Read more

0
votes
Fixed

[Improved Prefabs] "Create empty child" takes into account the selection...

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps:1. Make a prefab asset out of any GameObject2. Select it in Project browser3. Click on "GameObject -> Create empty child" m... Read more

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