Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2018.3.0a4
Issue ID
1055879
Regression
No
[Improved Prefabs] Exception appears while Prefab Asset replaced by its child
Steps:
1. Add empty GameObject 'Root' and 'Cube'
2. Parent 'Cube' under the 'Root'
3. Make a prefab out of it
4. Open 'Root' in Prefab Mode
5. Drag 'Cube' onto 'Root' Prefab Asset in Project Browser
==> Confirmation dialog appears
6. Choose 'Replace Anyway'
==> ArgumentException: Cyclic nesting detected appears in Console
Note: Works as expected - 'Root' replaced by 'Cube'
Note: Autosave needs to be enabled, otherwise the error only appears when exiting Prefab Mode.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment