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Nested Prefabs hideflags are not applied when Prefab is saved

Scene Management

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Apr 14, 2019

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Version: 2018.3.11f1

How to reproduce: 1. Open the attached 'PrefabDontSaveInEditorBug.zip' project 2. Go to the Project tab -> "Scenes" and open "Sample... Read more

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Editor hard crashes when selecting a game object in Hierarchy

Scene Management

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Apr 05, 2019

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Version: 2018.3.0f2

How to reproduce: 1. Open attached project "PolyRace" 2. Select "RoadNetwork" object in Hierarchy ------------------------------- Ob... Read more

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Changes made to prefabs are not saved when using Atavism package

Scene Management

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Apr 09, 2019

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Version: 2018.3.11f1

How to reproduce: 1. Open the attached "Unity2018_3_PrefabsIssue.zip" project 2. Go to Project tab and open 'GameObject' prefab in P... Read more

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Assets created via Assets menu become missing from Prefabs when the Pref...

Scene Management

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Mar 26, 2019

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Version: 2019.1.0b8

How to reproduce: 1. Open the attached project ("case_1140704") 2. Go to Window->Package Manager 3. Press the "Add package from disk... Read more

1
votes
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PrefabUtility.SaveAsPrefabAsset() returns null when creating new prefab ...

Scene Management

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Apr 08, 2019

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Version: 2018.3.11f1

Reproduction steps: 1. Open the attached project inside of "PrefabUtilitySaveAsAssetIssue.zip" 2. Delete "untitled_prefabroot" Prefa... Read more

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[Nested Prefabs] Prefab Override does not save transform position data

Scene Management

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Apr 03, 2019

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Version: 2018.3.5f1

Steps to reproduce: 1. Open scene "prefab override bug" 2. Select object R2-R3, you will see transform handles for it 3. Move handle... Read more

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Won't Fix

Reference lost when Camera.main is called in the Prefab Mode

Scene Management

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Mar 29, 2019

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Version: 2019.1.0b7

Steps to reproduce: 1. Open Project "CameraNullRef" 2. Enter the Prefab Mode for "prefab1" 3. prefab1 contains Main Camera, but ... Read more

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Script does not attach to prefab source when pressing Apply All in prefa...

Scene Management

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Mar 16, 2019

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Version: 2018.3.8f1

To reproduce: 1. Open attached project 2. In Hierarchy select Gameplay_UI prefab 3. In inspector window press Overrides and select b... Read more

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Editor crashes with Transform::GetPosition when duplicating Prefabs with...

Scene Management

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Mar 15, 2019

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Version: 2018.3.7f1

Steps to reproduce: 1. Open User-supplied project ("Leviathan.zip") 2. In the Hierarchy window, expand "Chaine" GameObject 3. Select... Read more

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Unity crashes on TransformChangeDispatch::QueueTransformChangeIfHasChang...

Scene Management

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Mar 19, 2019

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Version: 2018.3.2f1

To reproduce: 1. Open user's attached project ("RhythmGame.zip") 2. Open folder Scenes and open "LandingScreen" scene -- Editor cras... Read more

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