Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
13
Found in
2019.3
2019.3.0b11
2020.1
Issue ID
1199395
Regression
No
Cannot override type of [SerializedReference] fields in prefab instances
To reproduce:
1) Open the attached project and scene
2) Select Polymorphic Prefab in the hierarchy
3) Change Derived Class 1 to something else in Inspector
4) Play and stop the scene
Expected: The change persists
Actual: The change reverts back to Derived Class 1
5) Select Prefabs/Polymorphic Prefab Variant in Project View
6) Try changing Derived Class 1 there
Expected: It changes
Actual: It instantly reverts back
Reproduced in 2019.3.0b2, 2020.1.0a2, 2020.1.0a14
Can't test older versions
-
Ovidiu-Vaduva
Mar 26, 2020 08:56
do you have any plan to fix it in a previous unity release?
-
EngineArtist
Feb 24, 2020 11:20
Critical for me too.
-
jynerso
Dec 17, 2019 12:48
ah.. this is critical for me.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger
- The first frames are skipped when playing a video
- Text auto-scrolling can not work when naming assets/objects until backspace key is pressed
Resolution Note:
This is a known limitation due to how modifications are stored on prefab instances. Documentation will be corrected to mention this