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Prefab Variant does not update Root in Prefab Asset Inspector when the b...
How to reproduce: 1. Open the submitted project 2. Drag the Cube GameObject from the Hierarchy to the Project window to create a Pre... Read more
Adding a prefab to a scene + undo/redo will change order of hierarchy
Steps: 1. Make a prefab out of any GameObject 2. Add a few GameObject with the names like "n1, n2, n3" to easy recognize the order 3... Read more
Crash with "GetManagerFromContext: pointer to object of manager 'Lightma...
How to reproduce: 1. Open attached "LightingCrash" project and "SceneFramework" scene, enter pplaymode 2. Click on "ShipIt();" butto... Read more
Recent Scenes break after upgrading project
Steps to reproduce: 1. Open project from Case 1300104 2. Open any scene inside the project 3. Open another (different) scene 4. Go t... Read more
Cannot remove missing Script Component from Prefab
Steps to reproduce: 1. Open user provided project 2. Select Assets > Prefabs > Prop_FloorLamp 3. Click "Open Prefab" in Inspector 4... Read more
Crash on Scripting::ScriptingWrapperFor/SavePrefab_Internal when saving ...
Reproduction steps: 1. Open user's attached project 2. Press "Test" > "Create and Save Asset" 3. Repeat step 2 (can take around 5 tr... Read more
Editor crashes with UnityScene::AddRootToScene when calling PrefabUtilit...
How to reproduce: 1. Open attached "SteelFlood" project 2. (if saving scene window opens while loading, enter any name and hit Save)... Read more
Text Mesh Pro Material Preset dropdown does not repaint after changing i...
Steps to reproduce: 1. Open attached Unity project 2. Select "TextMeshPro Text.prefab" asset in Project View 3. Try to change Materi... Read more
Prefab doesn't get enabled in the Hierarchy after changing Scene and the...
How to reproduce: 1. Open the user's attached "SetActiveTest.zip" project 2. Open the "SetActiveTest" Scene 3. Enter Play Mode 4. Pr... Read more
Several scene management events are not called when performing normal sc...
Steps to reproduce: 1. Open user attached project 2. Select Bugs -> Switch Active Scene 3. Observe that no events are received, 4. ... Read more
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