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1
votes
Not Reproducible

Prefab Variant does not update Root in Prefab Asset Inspector when the b...

Scene Management

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Jul 04, 2019

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Version/s: 2019.1.0f2, 2019.2.0a12, 2019.2.0b7

How to reproduce: 1. Open the submitted project 2. Drag the Cube GameObject from the Hierarchy to the Project window to create a Pre... Read more

0
votes
Not Reproducible

Adding a prefab to a scene + undo/redo will change order of hierarchy

Scene Management

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Nov 27, 2017

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Version/s:

Steps: 1. Make a prefab out of any GameObject 2. Add a few GameObject with the names like "n1, n2, n3" to easy recognize the order 3... Read more

3
votes
Fixed

Crash with "GetManagerFromContext: pointer to object of manager 'Lightma...

Scene Management

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Mar 01, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Open attached "LightingCrash" project and "SceneFramework" scene, enter pplaymode 2. Click on "ShipIt();" butto... Read more

0
votes
Fixed

Recent Scenes break after upgrading project

Scene Management

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May 24, 2021

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Version/s: 2021.2.0a5, 2021.2.0a17

Steps to reproduce: 1. Open project from Case 1300104 2. Open any scene inside the project 3. Open another (different) scene 4. Go t... Read more

0
votes
By Design

Cannot remove missing Script Component from Prefab

Scene Management

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Jul 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open user provided project 2. Select Assets > Prefabs > Prop_FloorLamp 3. Click "Open Prefab" in Inspector 4... Read more

0
votes
Fixed

Crash on Scripting::ScriptingWrapperFor/SavePrefab_Internal when saving ...

Scene Management

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Sep 08, 2020

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Version/s: 2019.3.0a1, 2020.1, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Press "Test" > "Create and Save Asset" 3. Repeat step 2 (can take around 5 tr... Read more

0
votes
Duplicate

Editor crashes with UnityScene::AddRootToScene when calling PrefabUtilit...

Scene Management

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Dec 14, 2018

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Version/s: 2018.3.0f2

How to reproduce: 1. Open attached "SteelFlood" project 2. (if saving scene window opens while loading, enter any name and hit Save)... Read more

1
votes
Not Reproducible

Text Mesh Pro Material Preset dropdown does not repaint after changing i...

Scene Management

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Jun 03, 2019

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Version/s: 2019.1.0f2, 2019.1.5f1, 2019.2.0a12, 2019.3.0a1

Steps to reproduce: 1. Open attached Unity project 2. Select "TextMeshPro Text.prefab" asset in Project View 3. Try to change Materi... Read more

0
votes
By Design

Prefab doesn't get enabled in the Hierarchy after changing Scene and the...

Scene Management

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Apr 13, 2021

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Version/s: 2020.2.0a10, 2020.3.3f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "SetActiveTest.zip" project 2. Open the "SetActiveTest" Scene 3. Enter Play Mode 4. Pr... Read more

3
votes
Fixed

Several scene management events are not called when performing normal sc...

Scene Management

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May 15, 2018

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Version/s: 2017.3.0f3

Steps to reproduce: 1. Open user attached project 2. Select Bugs -> Switch Active Scene 3. Observe that no events are received, 4. ... Read more

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