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Prefab Variant does not update Root in Prefab Asset Inspector when the b...
How to reproduce:1. Open the submitted project2. Drag the Cube GameObject from the Hierarchy to the Project window to create a Prefa... Read more
Adding a prefab to a scene + undo/redo will change order of hierarchy
Steps:1. Make a prefab out of any GameObject2. Add a few GameObject with the names like "n1, n2, n3" to easy recognize the order3. D... Read more
Crash with "GetManagerFromContext: pointer to object of manager 'Lightma...
How to reproduce:1. Open attached "LightingCrash" project and "SceneFramework" scene, enter pplaymode2. Click on "ShipIt();" button3... Read more
Recent Scenes break after upgrading project
Steps to reproduce:1. Open project from Case 13001042. Open any scene inside the project3. Open another (different) scene4. Go to Fi... Read more
Cannot remove missing Script Component from Prefab
Steps to reproduce:1. Open user provided project2. Select Assets > Prefabs > Prop_FloorLamp3. Click "Open Prefab" in Inspector... Read more
Crash on Scripting::ScriptingWrapperFor/SavePrefab_Internal when saving ...
Reproduction steps:1. Open user's attached project2. Press "Test" > "Create and Save Asset"3. Repeat step 2 (can take around 5 tr... Read more
Editor crashes with UnityScene::AddRootToScene when calling PrefabUtilit...
How to reproduce:1. Open attached "SteelFlood" project2. (if saving scene window opens while loading, enter any name and hit Save)3.... Read more
Text Mesh Pro Material Preset dropdown does not repaint after changing i...
Steps to reproduce:1. Open attached Unity project2. Select "TextMeshPro Text.prefab" asset in Project View3. Try to change Material ... Read more
Prefab doesn't get enabled in the Hierarchy after changing Scene and the...
How to reproduce:1. Open the user's attached "SetActiveTest.zip" project2. Open the "SetActiveTest" Scene3. Enter Play Mode4. Press ... Read more
Several scene management events are not called when performing normal sc...
Steps to reproduce:1. Open user attached project2. Select Bugs -> Switch Active Scene3. Observe that no events are received,4. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present