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Crashes on Transform::GetLocalPosition when opening a Scene with a Prefa...
How to reproduce: 1. Open attached project 2. Open EditorTest Scene Reproducible with: 2019.1.0b4, 2019.1.12f1, 2019.2.0a14, 2019.3... Read more
References to Prefab instance are lost when PrefabUtility.SaveAsPrefabAs...
How to reproduce: 1. Download and open the attached project "1193450.zip" 2. Open the "TargetScene" Scene 3. Select "TestGameObject"... Read more
SceneManager.LoadScene() executed on PlayableDirector.stopped event when...
How to reproduce: 1. Open user-submitted project (TestProject) 2. Open the SampleScene 3. Enter Play Mode 4. Exit Play Mode Expecte... Read more
Crashes on GameObject::IsActiveIgnoreImplicitPrefab when duplicating a P...
How to reproduce: 1. Open attached project 2. Select the Prefab named LPWaterPerformance from the Hierarchy 3. Press Ctrl + D Repro... Read more
Null reference exception is thrown when applying modified Button UI comp...
How to reproduce: 1. Open attached project "cannot-apply-prefab_stripped3.zip" and scene "ui_Menu" 2. In Hierarchy window, select a... Read more
Unity Editor does not mark the Asset dirty after cleaning it up
To reproduce: 1. Download attached "BrokenTextPPtrBug.zip" project and open in Unity 2. Select or double click GlacialBasin_GlowFlo... Read more
Methods with a PostProcessSceneAttribute get called after Awake when ent...
How to reproduce: 1. Open the attached "PostProcessSceneExecutionOrder.zip" project 2. Open "SampleScene" 3. Enter Play mode and ins... Read more
Child GameObjects with 'HideAndDontSave' flag appear as overrides on Pre...
How to reproduce: 1. Open user-submitted project (TestPrefabOverride) 2. Open the 'SampleScene' scene 3. See GameObject 'A', which h... Read more
Crash on CanDestroyObject when opening a project for the first time
How to reproduce: 1. Extract and open the "case_1172790repro.zip" Unity project in version 2018.4.3f1 2. Observe the crash Reproduc... Read more
The time Required to load Gameobjects or Prefab instances does not scale...
Steps to reproduce: 1. Open User-supplied project 2. Open Scene ("Transform_10000) with 10000 objects 3. Run Test -> Measure Open/C... Read more
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