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0
votes
Won't Fix

Crashes on Transform::GetLocalPosition when opening a Scene with a Prefa...

Scene Management

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Jul 10, 2019

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Version/s: 2019.1.0b4, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open EditorTest Scene Reproducible with: 2019.1.0b4, 2019.1.12f1, 2019.2.0a14, 2019.3.0a... Read more

1
votes
By Design

References to Prefab instance are lost when PrefabUtility.SaveAsPrefabAs...

Scene Management

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Oct 23, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

How to reproduce:1. Download and open the attached project "1193450.zip"2. Open the "TargetScene" Scene3. Select "TestGameObject" in... Read more

7
votes
Duplicate

SceneManager.LoadScene() executed on PlayableDirector.stopped event when...

Scene Management

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Aug 20, 2019

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Version/s: 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (TestProject)2. Open the SampleScene3. Enter Play Mode4. Exit Play Mode Expected res... Read more

1
votes
Duplicate

Crashes on GameObject::IsActiveIgnoreImplicitPrefab when duplicating a P...

Scene Management

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Jul 23, 2019

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Version/s: 2018.4.0f1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Select the Prefab named LPWaterPerformance from the Hierarchy3. Press Ctrl + D Reproduci... Read more

0
votes
Fixed

Null reference exception is thrown when applying modified Button UI comp...

Scene Management

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Jul 29, 2019

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Version/s: 2018.4.0f1, 2018.4.5f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "cannot-apply-prefab_stripped3.zip" and scene "ui_Menu"2. In Hierarchy window, select a ch... Read more

0
votes
By Design

Unity Editor does not mark the Asset dirty after cleaning it up

Scene Management

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Jul 31, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

To reproduce: 1. Download attached "BrokenTextPPtrBug.zip" project and open in Unity2. Select or double click GlacialBasin_GlowFlowe... Read more

10
votes
Won't Fix

Methods with a PostProcessSceneAttribute get called after Awake when ent...

Scene Management

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Jul 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "PostProcessSceneExecutionOrder.zip" project2. Open "SampleScene"3. Enter Play mode and inspec... Read more

0
votes
Fixed

Child GameObjects with 'HideAndDontSave' flag appear as overrides on Pre...

Scene Management

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Jul 31, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-submitted project (TestPrefabOverride)2. Open the 'SampleScene' scene3. See GameObject 'A', which has ... Read more

0
votes
Fixed

Crash on CanDestroyObject when opening a project for the first time

Scene Management

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Jul 26, 2019

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Version/s: 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Extract and open the "case_1172790repro.zip" Unity project in version 2018.4.3f12. Observe the crash Reproducibl... Read more

0
votes
Fixed

The time Required to load Gameobjects or Prefab instances does not scale...

Scene Management

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Sep 22, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b3, 2020.1

Steps to reproduce:1. Open User-supplied project2. Open Scene ("Transform_10000) with 10000 objects3. Run Test -> Measure Open/Cl... Read more

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