Search Issue Tracker

0
votes
By Design

GameObject with a broken Prefab connection will override its connection ...

Scene Management

-

Jul 04, 2019

-

Version/s: 2018.3.0a6, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Create a new project 2. Create a Cube GameObject and an empty GameObject in the Scene 3. Drag the Cube GameObje... Read more

0
votes
Not Reproducible

Crash on Marshalling::Marshal<PropertyModification__,PropertyModificatio...

Scene Management

-

Jul 05, 2019

-

Version/s: 2018.3.0a6, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Download and open the submitted project 2. Start Play mode 3. Observe the crash Reproduced with: 2018.4.3f1, 2... Read more

0
votes
Duplicate

Prefab is marked as unsaved if LayoutGroup components are attached to it...

Scene Management

-

Jan 16, 2020

-

Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project "case_1212004-PrefabBug.zip" 2. In the Project window open the Prefab "UIPrefabBug"... Read more

7
votes
Duplicate

Prefab instances lose reference when a library is deleted and scripts us...

Scene Management

-

Sep 19, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Extract attached project ("case_1185524.zip") 2. Delete Library folder and move Scripts folder out of Assets 3. Ope... Read more

0
votes
Fixed

[Animation] Animation references are lost from Animation component when ...

Scene Management

-

Sep 24, 2019

-

Version/s: 2018.4.9f1, 2019.1.0a10, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

The attached project has a GameObject that contains an Animation component with six animations referenced in its Animations array. W... Read more

1
votes
Not Reproducible

Prefab Variant does not update Root in Prefab Asset Inspector when the b...

Scene Management

-

Jul 04, 2019

-

Version/s: 2019.1.0f2, 2019.2.0a12, 2019.2.0b7

How to reproduce: 1. Open the submitted project 2. Drag the Cube GameObject from the Hierarchy to the Project window to create a Pre... Read more

0
votes
By Design

Cannot remove missing Script Component from Prefab

Scene Management

-

Jul 06, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open user provided project 2. Select Assets > Prefabs > Prop_FloorLamp 3. Click "Open Prefab" in Inspector 4... Read more

0
votes
Fixed

Restructure prefab by making a variant of nested prefab's "Open Prefab" ...

Scene Management

-

Jul 02, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Open attached project "RestructurePrefab.zip" and scene "SampleScene" 2. In Hierarchy window, drag and drop "C... Read more

0
votes
By Design

Nested Prefabs lose their Connection when the Root Prefab is Deleted

Scene Management

-

Jul 09, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce: 1. Open the attached project Case_1168398 2. Delete the Cube Prefab 3. Observe the Hierarchy window Expected resu... Read more

1
votes
Not Reproducible

[Mac] Adding a script containing a null reference to a prefab causes Edi...

Scene Management

-

May 24, 2019

-

Version/s: 2019.1.0a11, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "PrefabFreeze.zip" project 2. Open the "GameObject.prefab" in Prefab mode and make sure Auto ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.