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GameObject with a broken Prefab connection will override its connection ...
How to reproduce: 1. Create a new project 2. Create a Cube GameObject and an empty GameObject in the Scene 3. Drag the Cube GameObje... Read more
Crash on Marshalling::Marshal<PropertyModification__,PropertyModificatio...
How to reproduce: 1. Download and open the submitted project 2. Start Play mode 3. Observe the crash Reproduced with: 2018.4.3f1, 2... Read more
Prefab is marked as unsaved if LayoutGroup components are attached to it...
Steps to reproduce: 1. Open the attached project "case_1212004-PrefabBug.zip" 2. In the Project window open the Prefab "UIPrefabBug"... Read more
Prefab instances lose reference when a library is deleted and scripts us...
To reproduce: 1. Extract attached project ("case_1185524.zip") 2. Delete Library folder and move Scripts folder out of Assets 3. Ope... Read more
[Animation] Animation references are lost from Animation component when ...
The attached project has a GameObject that contains an Animation component with six animations referenced in its Animations array. W... Read more
Prefab Variant does not update Root in Prefab Asset Inspector when the b...
How to reproduce: 1. Open the submitted project 2. Drag the Cube GameObject from the Hierarchy to the Project window to create a Pre... Read more
Cannot remove missing Script Component from Prefab
Steps to reproduce: 1. Open user provided project 2. Select Assets > Prefabs > Prop_FloorLamp 3. Click "Open Prefab" in Inspector 4... Read more
Restructure prefab by making a variant of nested prefab's "Open Prefab" ...
How to reproduce: 1. Open attached project "RestructurePrefab.zip" and scene "SampleScene" 2. In Hierarchy window, drag and drop "C... Read more
Nested Prefabs lose their Connection when the Root Prefab is Deleted
How to reproduce: 1. Open the attached project Case_1168398 2. Delete the Cube Prefab 3. Observe the Hierarchy window Expected resu... Read more
[Mac] Adding a script containing a null reference to a prefab causes Edi...
How to reproduce: 1. Open the attached "PrefabFreeze.zip" project 2. Open the "GameObject.prefab" in Prefab mode and make sure Auto ... Read more
All about bugs
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Latest issues
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