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0
votes
Fixed

[Improved prefabs] "MissingReferenceException" is thrown on applying cha...

Scene Management

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Jun 19, 2019

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Version/s: 2019.1.0a11, 2019.2.0b7

"MissingReferenceException" is thrown on applying changes through override window when a component is removed. Refer the attached vi... Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce: 1. Open the submitted project (MeshPrefabImport_193) 2. Select the 'customer_model' prefab in the Project window ... Read more

0
votes
Not Reproducible

Editor crashes when selecting "Add Extension" in Cinemachine Virtual Cam...

Scene Management

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Jun 23, 2019

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Version/s: 2019.1.0f2, 2019.2, 2019.3, 2019.3.0a6

Steps to reproduce: 1. Open original project "Cinemachine PPv2 Prefab.zip" 2. Cinemachine -> Create Virtual Camera 3. Make a prefab ... Read more

1
votes
By Design

Resources.UnloadUnusedAssets gets called from LoadSceneAsync method, whi...

Scene Management

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Jun 14, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.2.0b5, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1162858-Galaxy_Forces_VR") 2. Open the repro scene ("PlayGame") 3. Enter Play ... Read more

0
votes
Fixed

Transform::GetWorldToLocalMatrix crash during first import when accessi...

Scene Management

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Jun 03, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download QA-supplied project ("case_1165801-prefabTransformAccessCrash.zip") 2. Edit "producePrefabTransformA... Read more

7
votes
Duplicate

SceneManager.LoadScene() executed on PlayableDirector.stopped event when...

Scene Management

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Aug 20, 2019

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Version/s: 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (TestProject) 2. Open the SampleScene 3. Enter Play Mode 4. Exit Play Mode Expecte... Read more

0
votes
Not Reproducible

Crash on Marshalling::Marshal<PropertyModification__,PropertyModificatio...

Scene Management

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Jul 05, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Download and open the submitted project 2. Start Play mode 3. Observe the crash Reproduced with: 2018.4.3f1, 2... Read more

0
votes
By Design

[Improved prefabs] Duplicate gameObject gets created when a gameObject i...

Scene Management

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Jul 01, 2019

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Version/s: 2019.2.0a9

Duplicate gameObject gets created when a gameObject is applied as an override to a cyclic prefab. Refer to the attached video. Step... Read more

0
votes
Not Reproducible

Crashes on PersistentManager::WriteFile when creating a Prefab with an i...

Scene Management

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Jul 04, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b8, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Select active GameObject from the Hierarchy tab 3. Navigate to CQA/Create Prefab Varia... Read more

0
votes
By Design

" : / * \ | symbols are available to use in Hierarchy but are changed to...

Scene Management

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "Exploratory.zip" Project 2. Drag the only GameObject to the Proje... Read more

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