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Values overwrite in parent's RectTransform when using PrefabUtility.Save...
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/Prefabs/UIPrefab.prefab” prefab3. In the Inspector w... Read more
"Could not load Prefab contents at path” error message is thrown when us...
How to reproduce:1. Open the attached “BoatAttack.zip” project2. Open the "Prefab Bug Test" Scene3. Inspect the object "PrefabLoader... Read more
Not Saving Modified Scene When Exiting Runtime
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Create a new Empty Game... Read more
"Canvas (Environment)" GameObject is added as root to a Canvas Prefab wh...
How to reproduce:1. Open the “PrefabTest.zip“ project2. Open the “SampleScene“3. Open the “Assets/Canvas.prefab” Prefab in the Proje... Read more
[Android] Null reference when using InstantiateAsync
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/test.unity” Scene3. Switch to Android Platfor... Read more
Changes made to the Prefab Variant are highlighted
How to reproduce:1. Open the user-attached project "InspectorETHDRP"2. In the Project window, select the "PrefabVariant" Asset3. Add... Read more
EditorSceneManager.sceneOpened is not triggered when initially loading ...
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window Expected result: A message with the current ... Read more
"Rename Prefab File?" window does not pop up when renaming Prefab in the...
Steps to reproduce:1. Create a new project using Universal 3D template2. Create a 3D Object in the Hierarchy window3. Drag the GameO... Read more
Event functions used for activating/deactivating GameObjects are called ...
How to reproduce:1. Open the “IN-85566_repro“ project2. Open the “SampleScene“3. Drag the “Cube“ prefab over the Scene view4. While ... Read more
Incorrect GUID is present when replacing a different asset with an asset...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the FindAssets window (NMY > Find Asset By GUID)3. Drag and dr... Read more
All about bugs
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