Search Issue Tracker

0
votes
Fixed

[2021.3] Property of VFX can’t be modified when modifying VFX prefab asset

Scene Management

-

Jul 14, 2023

-

Version/s: 2021.3.28f1

How to reproduce:1. Open the user’s attached “My project (1).zip” project2. Add “New VFX.vfx” to the Hierarchy window3. Make a prefa... Read more

0
votes
Fixed

Prefab references were lost after the build when using PreProcessBuild a...

Scene Management

-

Jul 14, 2023

-

Version/s: 2023.2.0a21

How to reproduce:1. Open the attached project "SaveAsPrefabAssetBUG.zip"2. Build And Run the project3. Exit the Player4. Repeat step... Read more

0
votes
Won't Fix

[Undo] “Missing Prefab with guid“ GameObject appears after deleting a ne...

Scene Management

-

Jul 17, 2023

-

Version/s: 2022.3.5f1, 2023.1.5f1, 2023.2.0a23, 2023.3.0a1, 6000.0.0b11

How to reproduce (simplified, see History below for original description):1. Create a nested Prefab with a "Nestor" and a "Nestee"2.... Read more

0
votes
Fixed

Crash on MergeAllPrefabInstancesDuringLoad when opening a specific scene

Scene Management

-

Jul 21, 2023

-

Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.4f1, 2023.2.0a23, 2023.3.0a1

Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project opensActual result: Editor crashes Reproducibl... Read more

1
votes
Fixed

Crash on DestroyRemovedGameObjects when opening a specific scene

Scene Management

-

Aug 03, 2023

-

Version/s: 2022.3.6f1, 2023.1.7f1, 2023.2.0b2, 2023.3.0a3

Reproduction steps:1. Open the attached project “CrashRepro“2. Open “SCENENAME“ scene Expected result: Scene opensActual result: Edi... Read more

2
votes
Won't Fix

Children of a Prefab change order in the Hierarchy after changing the Ed...

Scene Management

-

Aug 04, 2023

-

Version/s: 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a3

How to reproduce:1. Open the “IN-49246_repro.zip“2. Open the “BasePrefabVeriant“ asset and observe its child objects in the Hierarch... Read more

0
votes
Won't Fix

Player crash when SceneManager.LoadScene is called from a RuntimeInitial...

Scene Management

-

Aug 22, 2023

-

Version/s: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2

Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build And Run Expected result: An error is logged if ca... Read more

0
votes
By Design

ScriptableObject instances are destroyed when calling EditorSceneManager...

Scene Management

-

Aug 24, 2023

-

Version/s: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b7, 2023.3.0a2

How to reproduce:1. Open the attached “new-scene-behavior.zip“ project2. Run Script (Bugreport > Run Example Code) Expected resul... Read more

0
votes
Fixed

The Prefab Scale values are set to zero when the Prefab with a nested ca...

Scene Management

-

Aug 28, 2023

-

Version/s: 2021.3.30f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Open the “IN-52631_repro.zip“ project2. Open the “TestScene“3. In the Hierarchy select the RootCanvas->Owning... Read more

0
votes
Won't Fix

Memory leak warning appears in the console when deactivating/activating ...

Scene Management

-

Aug 29, 2023

-

Version/s: 2023.1.11f1, 2023.2.0b7

Reproduction steps:1. Open the attached project “PrefabLeak”2. Double click on prefab ”Assets/Models/Units/Goblin/Goblin_01.prefab”3... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.