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Won't Fix

Votes

0

Found in

2021.3.29f1

2022.3.8f1

2023.1.10f1

2023.2.0b6

2023.3.0a2

Issue ID

UUM-46808

Regression

No

Player crash when SceneManager.LoadScene is called from a RuntimeInitializeLoadType.AfterAssembliesLoaded callback

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Reproduction steps:
1. Open the attached “BugRepro” project
2. Click File > Build And Run

Expected result: An error is logged if calling SceneManager.LoadScene from RuntimeInitializeLoadType.AfterAssembliesLoaded is unsupported
Actual result: The player crashes

Reproducible with: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2

Reproducible on: Windows 10 Pro 22H2, Ubuntu 23.04
Not reproducible on: No other environment tested

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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