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Won't Fix
Votes
0
Found in
2021.3.29f1
2022.3.8f1
2023.1.10f1
2023.2.0b6
2023.3.0a2
Issue ID
UUM-46808
Regression
No
Player crash when SceneManager.LoadScene is called from a RuntimeInitializeLoadType.AfterAssembliesLoaded callback
Reproduction steps:
1. Open the attached “BugRepro” project
2. Click File > Build And Run
Expected result: An error is logged if calling SceneManager.LoadScene from RuntimeInitializeLoadType.AfterAssembliesLoaded is unsupported
Actual result: The player crashes
Reproducible with: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2
Reproducible on: Windows 10 Pro 22H2, Ubuntu 23.04
Not reproducible on: No other environment tested
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.