Search Issue Tracker
[Animation] Animation references are lost from Animation component when ...
The attached project has a GameObject that contains an Animation component with six animations referenced in its Animations array. W... Read more
Resources.UnloadUnusedAssets gets called from LoadSceneAsync method, whi...
How to reproduce:1. Open the attached project ("case_1162858-Galaxy_Forces_VR")2. Open the repro scene ("PlayGame")3. Enter Play Mod... Read more
Console Message "There are 2 audio listeners in the scene" is thrown whe...
Steps to reproduce:1. Open the attached project "Case_1160610"2. Navigate to Project -> Assets -> Scenes and open "SampleScene... Read more
Gameobjects added to a Scene via script from an xml file do not make the...
To reproduce:1. Open the QA's attached project2. Open the Sample Scene3. Select any game object in the hierarchy4. Navigate Superzai... Read more
Only one of the selected Game Objects is pasted when pasting in Prefab M...
How to reproduce:1. Open attached project "PrefabPaste.zip"2. Open UIE-Impact prefab in prefab mode3. Copy everything under UIE-Impa... Read more
"Invalid AABB *this" and "Resource ID out of range" errors thrown when A...
How to reproduce:1. Open "Scene" Scene in the attached "case_1160643.zip" Unity project2. Open the "bad_prefab" GameObject in Prefab... Read more
Imported Prefab file (in Library folder) is out-of-sync with source Pref...
A prefab with an old library representation will display different states in Prefab Edit Mode and in its instances in the Scene To r... Read more
Passing Scene names to LoadScene(Async)InPlayMode instead of full path l...
Steps to reproduce:1. Open the attached project (case_1220015.zip)2. Enter Play Mode3. Select "Test" GameObject4. Check either "Do L... Read more
Editor crashes when selecting "Add Extension" in Cinemachine Virtual Cam...
Steps to reproduce:1. Open original project "Cinemachine PPv2 Prefab.zip"2. Cinemachine -> Create Virtual Camera3. Make a prefab ... Read more
[Improved prefabs] "MissingReferenceException" is thrown on applying cha...
"MissingReferenceException" is thrown on applying changes through override window when a component is removed. Refer the attached vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved