Search Issue Tracker
Duplicate
Votes
0
Found in
2019.1.0a12
2019.1.5f1
2019.2.0a1
2019.3.0a1
Issue ID
1160610
Regression
Yes
Console Message "There are 2 audio listeners in the scene" is thrown when Editing a Prefab with Audio Listener during Play Mode
Steps to reproduce:
1. Open the attached project "Case_1160610"
2. Navigate to Project -> Assets -> Scenes and open "SampleScene"
3. In the Hierarchy window select "GameObject"
4. Enter Prefab editing mode
5. Enter Play mode
--Notice the Console message spam "There are 2 audio listeners in the scene. Please ensure there is always exactly one audio listener in the scene"
Expected results: Editing a Prefab with Audio Listener during Play Mode no Console Messages are displays
Actual results: Console Message is thrown when Editing a Prefab with Audio Listener during Play Mode
Reproducible with: 2019.1.5f1, 2019.2.0b5, 2019.3.0a4
Not Reproducible with: 2019.4.2f1, 2019.1.0a11
Note: Exiting Prefab Editing mode Console Message spam stops
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
This is a duplicate of issue #1152491