Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2018.3.0a6
2018.4.1f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1160643
Regression
No
"Invalid AABB *this" and "Resource ID out of range" errors thrown when Anchor Override is set to Reflection Probe inside Prefab
How to reproduce:
1. Open "Scene" Scene in the attached "case_1160643.zip" Unity project
2. Open the "bad_prefab" GameObject in Prefab mode
3. Hover cursor over the Scene view and observe the Console tab
Expected result: the Anchor Override references the Transform Component of Reflection Probe without error
Actual result: "Invalid AABB *this" and "Resource ID out of range in GetResource" are thrown in the Console tab
Reproducible with: 2018.4.2f1, 2019.1.7f1, 2019.2.0b6, 2019.3.0a6
Note: unable to test on 2017.4 due to Prefab mode only being introduced in 2018.3. Prefab mode became accessible in 2018.3.0a6. Reproducible only when the Prefab is in the Scene and is opened in Prefab mode. Reproducible when using a Reflection Probe (which is inside the Prefab hierarchy) as the Anchor Override of a Mesh Renderer Component.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window
Resolution Note (fix version 2019.3):
Fixed in Unity 2019.3.0a6