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Changes in the Rect Transform of an Instantiated Prefab are reset when r...
Reproduction steps: 1. Open the '1377237-sample' project 2. Go to the Menu item 'BugReproduction -> testInstantiatePrefab' 3. Open t... Read more
MissingReferenceException is thrown when the player is no longer pressin...
How to reproduce: 1. Open the user attached "Momentum.zip" project 2. Enter Play Mode 3. Move around with W-A-S-D and then stop 4. O... Read more
Crash when enabling and disabling multiple GameObjects in a Prefab
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/SampleScene" scene 3. Select and expand GameObject "Z... Read more
Editor does not show removed Components when they are no longer a part o...
Reproduction steps: 1. Open the attached project "RemovedComponentsBug.zip" 2. In the Project window select "Assets/Prefabs/Cube Var... Read more
OnValidate is called twice when duplicating Prefab instances in the scene
How to reproduce: 1. Open the attached project (case_1373124.zip) 2. Open the scene Scenes/SampleScene 3. Go to the Console and clic... Read more
Editor crashes on "Transform::CountNodesDeep" when reimporting assets
Reproduction steps: 1. Open users attached project 2. Reimport Assets/Advanced/MegaCityBuilding/Prefabs/Environment/Backdrop_Buildin... Read more
Editor crashes on Prefab import when Microsoft Mixed Reality Toolkit is ...
How to reproduce: Open the attached project "Unity2022.zip" Reproducible with: 2022.1.0a15, 2022.1.0b2 Not reproducible with: 2019.... Read more
Scene's lighting dims when reloading the Scene in Play Mode
How to reproduce: 1. Open the user's attached project 2. Press Play 3. Observe the Game view and wait for the Scene to reload Expec... Read more
Saving Prefabs into StreamingAssets should be improved
Steps: 1. Create StreamingAssets folder in Assets folder 2. Drag any GameObject from the scene inside this folder ==> GameObject be... Read more
Overrides window height is not adjusted when notifications also present ...
Steps: 1. Open attached project 2. Instantiate model prefab 3. Add a few GameObjects as the children to it 4. Open Overrides window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow