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Changes in the Rect Transform of an Instantiated Prefab are reset when r...
Reproduction steps:1. Open the '1377237-sample' project2. Go to the Menu item 'BugReproduction -> testInstantiatePrefab'3. Open t... Read more
MissingReferenceException is thrown when the player is no longer pressin...
How to reproduce:1. Open the user attached "Momentum.zip" project2. Enter Play Mode3. Move around with W-A-S-D and then stop4. Open ... Read more
Crash when enabling and disabling multiple GameObjects in a Prefab
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene" scene3. Select and expand GameObject "Zaub... Read more
Used overrides are removed when "remove unused overrides" is used
How to reproduce:1. Open the project “IN_34675”2. Open the “SampleScene” Scene3. Select the “test” Prefab in the Hierarchy4. Press o... Read more
Editor freezes when clicking Prefab > Select Asset
Reproduction steps:1. Open the attached project "UnrealToUnity"2. Right-click a prefab instance in the Hierarchy3. Click Prefab >... Read more
Editor crashes on "Transform::CountNodesDeep" when reimporting assets
Reproduction steps:1. Open users attached project2. Reimport Assets/Advanced/MegaCityBuilding/Prefabs/Environment/Backdrop_Buildings... Read more
Editor crashes on Prefab import when Microsoft Mixed Reality Toolkit is ...
How to reproduce:Open the attached project "Unity2022.zip" Reproducible with: 2022.1.0a15, 2022.1.0b2Not reproducible with: 2019.4.3... Read more
Scene's lighting dims when reloading the Scene in Play Mode
How to reproduce:1. Open the user's attached project2. Press Play3. Observe the Game view and wait for the Scene to reload Expected ... Read more
Saving Prefabs into StreamingAssets should be improved
Steps:1. Create StreamingAssets folder in Assets folder2. Drag any GameObject from the scene inside this folder==>GameObject beca... Read more
Overrides window height is not adjusted when notifications also present ...
Steps:1. Open attached project2. Instantiate model prefab3. Add a few GameObjects as the children to it4. Open Overrides window==>... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS