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[Improved prefab] Prefab root is not displayed in hierarchy on selecting...
If the prefab root is not displayed in the current hierarchy view, then it is also not displayed when root is selected by right-clic... Read more
[Mac] Right-clicking assets in the Hierarchy and Project window does not...
How to reproduce: 1. Create a new project and open it 2. In the Hierarchy, right-click the default Main Camera object 3. Observe th... Read more
Transform values change by a tiny amount when undoing parenting
How to reproduce: 1. Create a new project and open it 2. In the Hierarchy Window create a new cube and observe its scale and positio... Read more
Prefab Hierarchy is reordered after upgrading a project to a newer versi...
How to reproduce: 1. Download the user-submitted package(PrefabTestPackage.unitypackage) 2. Create a new Unity project with one of t... Read more
Secondary hidden Hierarchy windows pop up when a new gameObject is creat...
How to reproduce: 1. Open the attached 'project-1190664.zip' project 2. In the open Hierarchy window create a new gameObject Expect... Read more
OnHierarchyChange isn't called when Rotation of the GameObject is changed
How to reproduce: 1. Open the attached project ("case_1188446-Project.zip") 2. Open the SampleScene in the Scene folder 3. Open the ... Read more
You can not change a GO's name in the Hierarchy using F2 when there is a...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "NameChangeDeselect.zip" Project 2. Click on "dfdfregr" GameObject... Read more
Ping highlight does not mark a folded child GameObject in the Hierarchy ...
How to reproduce: 1. Open user-submitted project (WrongPingDraw) 2. Open the 'SampleScene' 3. In the Hierarchy window Unfold the Gam... Read more
Errors when selecting any item in hierarchy after upgrading project to a...
To reproduce: 1. Open the attached project (download link) 2. Open scene "Scene_UI_Login" 3. Click on any item in the Hierarchy Act... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects