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[Mac] Right-clicking assets in the Hierarchy and Project window does not...
How to reproduce: 1. Create a new project and open it 2. In the Hierarchy, right-click the default Main Camera object 3. Observe th... Read more
Dragging a UI Prefab to the Scene view incorrectly shows it in the Hiera...
Steps to reproduce: 1. Create a UI slider 2. Create a Prefab of it. 3. Drag the Prefab Asset over the Scene View (without letting go... Read more
There is no option to toggle Scene Visibility for multiple objects
Hey Mike! Sent a note in Slack, copying it here: The reason we went with "only affect the clicked item" was to avoid forcing users ... Read more
Instantiation prefab asset into Hierarchy via Drag&Drop is rejected
Steps: 1. Create a new project 2. Add Cube and convert it to prefab 3. Drag the prefab asset from Project Browser to Hierarchy ==> D... Read more
Multi-selected objects' child objects don't get selected in the Hierarch...
How to reproduce: 1. Open the user's attached project 2. Open the 'SampleScene' 3. In the Hierarchy select 'TopParent1' 4. Hold Shif... Read more
GameObjects are being highlighted when dragging the scroll bar in Hierar...
How to reproduce: 1. Open the attached (Repro.zip) project 2. Open the "SampleScene" Scene 3. Drag the Hierarchy Window scroll bar ... Read more
ArgumentException thrown after unloading a scene and right-clicking in t...
How to reproduce: 1. Create a new project and open it 2. Create another scene in the Project window and load it alongside the defaul... Read more
Scene picker/visibility controls do not function when objects are put in...
How to reproduce: 1. Open up user attached project 2. Add a Scene called 'main' to Hierarchy 3. Set up your Scene view so you could ... Read more
Searching in the Hierarchy window does not yield any results when the co...
How to reproduce: 1. Open the attached 'project-1252479.zip' project 2. In the Hierarchy window's search bar enter 't:AudioManager' ... Read more
Undo option in the menu->Edit almost always shows wrong numbers when dup...
How can we reproduce it 1 Create new project 2 Go to Hierarchy and create 10 Game Objects - e.g. Cubes 3 Select those 10 GOs and Dup... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow