Search Issue Tracker
Object count is shown lower than the actual object count in Inspector wh...
How to reproduce: 1. Open the attached project from "case_1277795-StoryGraphTest.zip" 2. Expand all directories in Project Browser (... Read more
GameObject and Folder icons become pixelated when Quality Levels are del...
Reproduction steps: 1. Create a new project 2. In the Project settings navigate to Quality settings tab 3. Delete all the Quality Le... Read more
Asset does not get duplicated and no warning occur when duplicating an A...
How to reproduce: 1. Create a new project 2. In the Project window select any Asset from the Packages folder 3. Duplicate the select... Read more
Folders are opening when trying to open them from Editor
How to reproduce: 1. Open the attached "Repro" project 2. In Project Window select the "Test" folder -> Mouse right-click -> Open E... Read more
Folder's name is not changed to an editing state in the Project Window w...
How to reproduce: 1. Create a new project using the default 3D template 2. Navigate to the Project Window 3. In the Project Window, ... Read more
Script's icon is changed to a folder's icon when the script's name is 'F...
How to reproduce: 1. Create and open a new project 2. Create a new C# script and name it 'folder' Expected result: the script has a... Read more
Duplicating a folder creates two copies when the folder contains two or ...
How to reproduce: 1. Open the attached 'project-1242700.zip' project 2. Select the 'Test' folder 3. Duplicate it ('Ctrl' + 'D') Exp... Read more
"UnityEditor.AsyncHTTPClient:Done" error when switch between "In Package...
How we can reproduce it: 1 Create new projecr 2 Go to Project Browser and type "new" in search field 3 Switch between "In Packages"... Read more
[Terrain] InvalidCastException thrown on Creating New Brush with Cubmap ...
When New Brush is created with Cubmap texture under Paint Terrain causes the Editor to throw InvalidCastException, refer attached vi... Read more
Dragging asset with CTRL to duplicate it only deselects asset when it ha...
Reproduction steps: 1. Open user's attached project "ScriptableObject" 2. Open the Project window and make sure it is set to One Col... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects