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VRAM Leak when using RendererExtensions.updateGIMaterials()
How to reproduce: 1. Open users’ attached “vramtest.zip” project 2. Open Scene “SampleScene” 3. Open the Profiler window (Window -> ... Read more
Optimize Mesh Data setting can make UV data corrupted in the player
How to reproduce: 1. Open user attached project "TEST 2.zip" 2. In the menu bar, click on File>Build And Run 3. When the application... Read more
[Vulkan] Editor crashes in Optix when Generating Lighting multiple times
How to reproduce: 1. Open the attached project from the Google Drive 2. Make sure the Editor is using Vulkan Graphics API 3. Open "A... Read more
[GPU PLM][macOS] Assertion failed in ''wroteTexelValidity'' and allocato...
Steps to repro: 1. Download the attached project "SponzaLWRP" and open "Sponza" scene on macOS; 2. Drag 'SponzaLightingDay' scene fr... Read more
[GPU PLM] Baked Shadowmask is not rendered for some GameObjects when usi...
Steps to reproduce: 1. Download and open repro project (case_1361180-AltRepro) 2. Open SampleSceneA 3. Generate lighting 4. Notice ... Read more
Realtime shadows are missing under certain mixed lighting scenarios
Steps to reproduce: 1. Download and open repro project (case_1361180-AltRepro) 2. Open SampleSceneB 3. In the Lighting window, set ... Read more
Baked Lightmap breaks on UnityJapanOffice asset when the Scene is saved ...
How to reproduce: 1. Create a new HDRP project 2. Import UnityJapanOffice asset from Asset Store (Link: https://assetstore.unity.com... Read more
When “Baked Lightmap” is selected in Draw mode menu (Scene view) the Lig...
How to reproduce: 1. Open SampleScene from the “Lightmap ExposureTest.zip” project 2. In the Scene view control bar set Draw Mode as... Read more
[GPU PLM]Fallback to CPU PLM with: '!useRadeon || (!radeonDenoiser.IsNul...
Steps to repro: 1. Open the attached project; 2. In the Test Runner window (Window>General>Test Runner) under the Baking foldout sec... Read more
[Reflection Probes] Environment reflections affect overlapping reflectio...
Steps to reproduce: 1. Open the attached repro project 2. Bake the scene 3. Observe the reflection probe inside the CornellBox Exp... Read more
All about bugs
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