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0
votes
Fixed

[PLM] MeshRenderer CastShadows property set to 'Off' disables baked indi...

Progressive Lightmapper

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Jul 07, 2021

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Version/s: 2019.2.0a7, 2019.4.28f1

Steps to reproduce: 1. Download and open the attached repro project (case_1348581-Lightmapper_NoShadows.zip) 2. Navigate to Lighti... Read more

0
votes
Fixed

API for environmentMIS property in LightingSettings is not exposed

Progressive Lightmapper

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May 26, 2021

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Version/s: 2021.2

environmentMIS property in LightingSettings is not exposed to public scripting API. The user would expect to be able to modify this... Read more

2
votes
Fixed

[GI] Lightmap reference is lost when static object is moved

Progressive Lightmapper

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May 31, 2021

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Version/s: 2021.2

Steps to reproduce: 1. Create new HDRP Template project 2. Move static object 3. Save the scene 4. Enter Playmode - observe that lig... Read more

1
votes
Fixed

[GPU PLM][macOS][M1] Editor freezes during GI bake on Apple Silicon mach...

Progressive Lightmapper

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Jun 03, 2021

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Version/s: 2021.2.0a20

Prerequisites: You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro: 1. Download the attach... Read more

0
votes
Fixed

Reflection Probe inspector preview breaks whith custom Cubemap inspector

Progressive Lightmapper

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Jun 06, 2021

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Version/s:

When there is a custom Cubemap asset inspector in the project or in a package, the Reflection Probe preview in the inspector throws ... Read more

0
votes
Won't Fix

[GPU PLM][macOS][M1] Artifacts after baking GI with both A-Trous and Gau...

Progressive Lightmapper

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Jun 07, 2021

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Version/s: 2021.2.0a20

Prerequisites: You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro: 1. Download the attach... Read more

0
votes
Duplicate

[Enlighten] No indirect when Mixed Lights are overridden as Realtime

Progressive Lightmapper

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Jun 09, 2021

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Version/s: 2021.2.0a19

Repro: - Download and import the attached repro project - Open the Scene SampleScene.unity - Select the light Spotlight - Ensure th... Read more

0
votes
Fixed

[GPU PLM] Fallback to CPU PLM after toggling baked light state during th...

Progressive Lightmapper

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Jun 15, 2021

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Version/s: 2021.2.0b1

Steps to repro: 1. Download the attached project "SponzaLWRP" and open "Sponza" scene; 2. Drag 'SponzaLightingDay' scene from the Pr... Read more

3
votes
Duplicate

[Enlighten] Realtime GI is not present in player builds

Progressive Lightmapper

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Jun 28, 2021

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Version/s: 2021.2.0a10, 2021.2.0b1

Steps to reproduce: 1. Open "Scene_Realtime_GI_Test" in the attached project (Realtime_GI_Test.zip). 2. Generate lighting. 3. Obser... Read more

0
votes
Fixed

Low framerate when looking at GameObjects that are far away from Light P...

Progressive Lightmapper

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Jun 01, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.9f1, 2021.2

How to reproduce: 1. Open the attached project "CreateShaderRendererScene.zip" 2. Open “Zone3-Raid1-Lighting” Scene (Assets > AVZ > ... Read more

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