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0
votes
Fixed

[Mac] Lightmap and Albedo UV maps are swapped when using asset bundles f...

Progressive Lightmapper

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Oct 25, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project "2018.4-bundle-loader-minimaltest.zip" and scene "SampleScene" 2. Enter Play mode 3. Obs... Read more

0
votes
Not Reproducible

Baking lighting with the Progressive GPU or CPU lightmapper hangs and ne...

Progressive Lightmapper

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Jul 17, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce: 1. Open the attached "LightmappingHang.zip" 2. Open the "LightmanScene" scene 3. In the Lighting window, click Gen... Read more

0
votes
Won't Fix

Error "Could not extract GUID in text file" is thrown when Lighting is s...

Progressive Lightmapper

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Jul 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open the attached project "Case_1168091" 2. Open "House" scene 3. Notice the error in the console "Could not ... Read more

0
votes
Fixed

Meshes that contribute GI but have receive GI: Light Probes aren't lit b...

Progressive Lightmapper

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Aug 01, 2019

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Version/s: 2019.2.0b1, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open the "Lighting" Scene in the "Lighting.zip" Project 2. Enable Hidden Objects in the Scene 3. Set Shadows > ... Read more

0
votes
Duplicate

[Metal] Realtime Lightmap Color is wrongly generated, when Material's Al...

Progressive Lightmapper

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Aug 05, 2019

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Version/s: 2019.2.0b1, 2019.2.0f1, 2019.3.0a2

How to reproduce: 1. Open user's attached project 2. Observe the indirect lighting Expected result: Realtime Lightmap is blue when ... Read more

1
votes
Not Reproducible

Baked lighting is rendered black when loading a scene with baked lightma...

Progressive Lightmapper

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Jul 23, 2019

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Version/s: 2019.1, 2019.1.10f1, 2019.2, 2019.3

To reproduce: 1. Open attached project 2. Build and run for Android Result: baked lightmaps appear completely black, if the scene w... Read more

0
votes
Fixed

Lightmaps are different in standalone player comparing with the Editor w...

Progressive Lightmapper

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Aug 16, 2019

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Version/s: 2019.2.0a8, 2019.3.0a12

Steps to repro: 1. Open the attached project and 'SampleScene' scene; 2. In the Lighting window press Generate Lighting button to b... Read more

0
votes
Duplicate

Progressive Lightmapper stalls when baking 4K lightmaps after interrupti...

Progressive Lightmapper

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Jan 08, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f4, 2020.1

Steps to repro: 1. Open SponzaLWRP: https://ono.unity3d.com/test-data/gi-tests/SponzaLWRP 2. Change to 4K lightmap size 3. Change t... Read more

0
votes
Fixed

Errors are constantly thrown when a Scene contains a Light Probe Group w...

Progressive Lightmapper

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Sep 30, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b4, 2020.1

Reproduction steps: 1. Open the attached project named "Case_1187851" 2. Open the "Bugreport" Scene 3. Make sure Auto Generate Light... Read more

0
votes
Duplicate

[CPU PLM] GI baking is up to 20x slower in 2019.2 comparing to 2019.1 in...

Progressive Lightmapper

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Aug 23, 2019

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Version/s: 2019.2.0a3, 2019.2.2f1

Prerequisites: For repro it's needed to have the Fontainebleu demo downloaded on your machine. 2019.1 version: https://github.com/U... Read more

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