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1
votes
Fixed

Crash while sculpting Terrain and Baking Lightmaps

Progressive Lightmapper

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Jul 28, 2020

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Version/s: 2020.1.0f1

Steps to reproduce: 1. Open the MyTerrainTutorial.zip repro project2. Initiate a bake3. Sculpt the terrain repeatedly4. Eventually..... Read more

0
votes
Not Reproducible

[CPU PLM] Radeon Pro denoiser does not work and produces asserts

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2019.4, 2019.4.9f1

Steps to reproduce: 1. Open any existing project2. Make sure that lightmapper is set to Progressive CPU3. Enable advanced filtering4... Read more

0
votes
Duplicate

[CPU PLM] Radeon Pro denoiser does not work

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2019.4

Steps to reproduce: 1. Open any existing project2. Make sure that lightmapper is set to Progressive CPU3. Enable advanced filtering4... Read more

0
votes
Fixed

[PLM] Radeon Pro denoiser produces artifacts when using HDR lightmaps

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2019.4, 2020.1, 2020.2

Steps to reproduce: 1. Open any existing project2. Enable advanced filtering3. Select Radeon Pro as denoiser4. Bake the lighting5. O... Read more

0
votes
Fixed

[GPU PLM] Optix denoiser produces noisy results

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2020.1.0a21

Steps to reproduce: 1. Download and open PixarKitchen project (pull denoiser-trouble branch)2. Make sure that lightmapper is set to ... Read more

0
votes
Fixed

[GPU PLM] OIDN produces noisy results

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2020.1.0a21

Steps to reproduce: 1. Download and open PixarKitchen project (pull denoiser-trouble branch)2. Make sure that lightmapper is set to ... Read more

0
votes
By Design

Baked Lights are not shown when using baked Lightmaps

Progressive Lightmapper

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Sep 15, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6

How to reproduce:Open the user's attached project Expected results: Baked Lights are shown in the Scene viewActual results: Baked Li... Read more

0
votes
Not Reproducible

[HDRP] Scene is rebaked repeatedly when Auto Generate Lighting is turned on

Progressive Lightmapper

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Jul 08, 2021

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Version/s: 2019.4.29f1

How to reproduce:1. Create a new Unity project with an HDRP template2. Open Window > Rendering > Lighting settings3. Turn on A... Read more

1
votes
Fixed

[Lighting][URP] Cyan tint baked into reflection probes in scene view

Progressive Lightmapper

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Sep 14, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.1, 2020.2, 2021.1

Steps to repro:1. open Unity project (like Universal RP template) with no Library folder (new project, or delete Library folder)2. t... Read more

0
votes
Postponed

Realtime GI sporadically fails in the Player when it is connected to the...

Progressive Lightmapper

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Sep 01, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce:1. Make sure Python 2.7 is installed to C:\Python27 (needed later on for ReproSteps.py)2. Unzip the project3. Open ... Read more

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