Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.4.29f1
Issue ID
1348841
Regression
Yes
[HDRP] Scene is rebaked repeatedly when Auto Generate Lighting is turned on
How to reproduce:
1. Create a new Unity project with an HDRP template
2. Open Window > Rendering > Lighting settings
3. Turn on Auto Generate Lighting
Expected result: Light is generated once when no changes are made to the scene
Actual result: the Scene lighting does not stop baking
Reproducible with: 2019.4.29f1
Not reproducible with: 2018.4.35f1, 2019.4.28f1, 2020.3.14f1, 2021.1.15f1, 2021.2.0b3, 2022.1.0a2
Notes:
- Could not reproduce on URP or a regular rendering pipeline
- Issue is reproducible on Windows and macOS
- Tested on the same HDRP package version (7.7.0) between 2019.4.28f1 and 2019.4.29f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] AutoLocale log is logged when opening a project
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time
- [iOS] WebCamDevice.availableResolutions returns a single resolution with width and height both 0 on some iOS devices
- Editor freezes when selecting a GameObject in Play Mode with a script containing a public byte array
- Saving moves Toggle Button Group buttons to the wrong place in hierarchy
Add comment