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0
votes
Duplicate

[GPU PLM] Progressive updates cause lightmap artifacts

Progressive Lightmapper

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Aug 12, 2020

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Version/s: 2019.4.2f1, 2019.4.8f1, 2020.1.0b13

Steps to reproduce: 1. Download and open EnterTheRoom project 2. Make sure that Progressive GPU is selected as the lightmapping bac... Read more

1
votes
Fixed

[GPU PLM][macOS][M1] Editor freezes during GI bake on Apple Silicon mach...

Progressive Lightmapper

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Jun 03, 2021

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Version/s: 2021.2.0a20

Prerequisites: You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro: 1. Download the attach... Read more

0
votes
Duplicate

[CPU PLM] Radeon Pro denoiser does not work

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2019.4

Steps to reproduce: 1. Open any existing project 2. Make sure that lightmapper is set to Progressive CPU 3. Enable advanced filteri... Read more

0
votes
Fixed

[PLM] - Editor crashes after switching lightmapper, turning off auto-mode

Progressive Lightmapper

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Aug 13, 2020

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Version/s: 2020.2.0a12

Steps to reproduce: 1. Open the attached CornellBox project 2. Begin baking with CPU Lightmapper 3. Immediately swing the camera le... Read more

3
votes
Fixed

Additive loading of overlapping sets of Light Probes causes some objects...

Progressive Lightmapper

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Jul 16, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.1, 2020.2

How to reproduce: 1. Open the user's attached "LightProbeTest.zip" project 2. Open the "UnlitScene" Scene from the "Scenes" folder 3... Read more

0
votes
By Design

Generated lightmap has blocky artifacts when a Mesh is using generated l...

Progressive Lightmapper

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Aug 11, 2020

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Version/s: 2020.1.0b9, 2020.2.0a7, 2020.2.0a19

How to reproduce: 1. Open the attached project named "odd_baked_gi_on_model01.zip" 2. Open the Scene01 3. Bake the Lighting 4. Obser... Read more

0
votes
Postponed

[PLM] Overlapping spotlights are not baked

Progressive Lightmapper

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Aug 18, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Open "Test2019.zip" project and SampleScene 2. Select the second "Spot light" GameObject in the Hierarchy windo... Read more

1
votes
Fixed

[OSX] Crash on 'Preparing Bake' stage when rebaking GI after changing li...

Progressive Lightmapper

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Aug 19, 2020

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Version/s: 2020.1.3f1, 2020.2.0a21

Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX; 2. In the Lighting window press the ... Read more

0
votes
Fixed

[GPU PLM] Crash due to out of bounds access when selecting eGPU, restart...

Progressive Lightmapper

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Aug 24, 2020

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Version/s: 2020.2.0a21

Found on 2020.2a21 1) Open a project with any simple scene that uses baked lighting. 2) Select GPU lightmapper as baking backend. 2... Read more

2
votes
Fixed

[GI] Lightmap reference is lost when static object is moved

Progressive Lightmapper

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May 31, 2021

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Version/s: 2021.2

Steps to reproduce: 1. Create new HDRP Template project 2. Move static object 3. Save the scene 4. Enter Playmode - observe that lig... Read more

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