Search Issue Tracker
[iOS] Directional lightmap compression causes lightmap artifacts
Steps to reproduce: 1. Make sure that you have iOS platform support installed 2. Download and open the attached project 3. Enable C... Read more
Crash when building Lighting while Direct Denoiser is set to Radeon Pro
How to reproduce: 1. Open attached project "oldMercedes.zip" 2. Open 'samplescene' (in 'Scenes' folder) 3. Make sure Direct Denoiser... Read more
[Encoding/compression] [Android] Baked lightmap intensity is affected wh...
Steps to reproduce: 1. Make sure that Android platform support is installed 2. Download and open the attached project 3. Open the S... Read more
GL culling state is reset after a call to GL.IssuePluginEvent
Steps to reproduce: 1. Open the attached project "GL_invertCulling.zip" 2. Build it on Android 3. Notice the LogCat Expected result... Read more
[GPU PLM] Moving an Object while baking breaks directionality
Steps to reproduce: 1. Open the updated CornellBox project 2. Open the Test Runner Window (Window > General > Test Runner) 3. Click... Read more
Optix denoiser crashes when baking lighting while using the latest Nvidi...
How to reproduce: 1. Install the 460.89 version of Nividia GeForce drivers 2. Open the attached "1300099 repro" project 3. Open the ... Read more
[GPU PLM] 'Firefly' artifacts are visible when multiple area lights are ...
Steps to repro: 1. Download the attached project and open the 'BeachCoast' scene; 2. In the Lighting window press 'Generate Lighting... Read more
Editor hangs on close when baking is canceled and CPU usage is 100%
How to reproduce: 1. Open the attached '1235769.zip' project 2. Open 'repro' Scene 3. Open Lighting Settings 4. Click Generate Light... Read more
[GPU PLM] Baked shadow angle is broken in some instances
Steps to reproduce: 1. Download Enter The Room project and open Sequence 04 (Assets > Scenes > Production > NewLighting) 2. Bake th... Read more
Shaders that use _LightColor0.rgb flicker to black in Game view when Ref...
How to reproduce: 1. Open the project named "Case_1242415" 2. Open the Sample Scene 3. Have Scene and Game views side by side and en... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is thrown when launching a project with a corrupted library