Search Issue Tracker

0
votes
By Design

Generated lightmap has blocky artifacts when a Mesh is using generated l...

Progressive Lightmapper

-

Aug 11, 2020

-

Version/s: 2020.1.0b9, 2020.2.0a7, 2020.2.0a19

How to reproduce: 1. Open the attached project named "odd_baked_gi_on_model01.zip" 2. Open the Scene01 3. Bake the Lighting 4. Obser... Read more

1
votes
Duplicate

[GPU PLM] Indirect bounce is missing in some instances

Progressive Lightmapper

-

Jan 21, 2020

-

Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download ant open SponzaHDRP project 2. Bake the lighting using GPU lightmapper 3. Switch to baked lightmap ... Read more

0
votes
Fixed

Crash in ProgressiveRuntimeManager::GetLightmappingGpuDevices after upgr...

Progressive Lightmapper

-

Jan 10, 2020

-

Version/s: 2020.1.0a19

Steps to repro: 1. Download the attached project and open it. Actual result: Editor crashes. Last calls from the stack trace: 0x00... Read more

0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

-

Sep 25, 2019

-

Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on. This issue makes it impossible to work w... Read more

0
votes
Fixed

[GPU PLM] Excessive memory usage and crash when having many Light Probe ...

Progressive Lightmapper

-

Dec 28, 2019

-

Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached 'GPU_PLM_PROBE_ERROR.zip' project 2. Open 'ErrorScene' Scene 3. Notice that Progressive GPU L... Read more

0
votes
Duplicate

[GPU PLM][macOS] Neverending bake with AMD GPU in the CornellBox project

Progressive Lightmapper

-

Jan 14, 2020

-

Version/s: 2020.1.0a18

Prerequisites: You'll need a OSX machine with AMD GPU having at least 4 GB of VRAM. Steps to repro: 1. Open the attached project on... Read more

0
votes
Fixed

Baked Lightmap is not applied to the scene after reopening the scene/pro...

Progressive Lightmapper

-

Jul 06, 2021

-

Version/s: 2021.2.0a10, 2021.2.0b2

How to reproduce: 1. Open the attached "case_1348242.zip"project and Scenes/SampleScene scene 2. Select Window/Rendering/Lighting an... Read more

3
votes
Fixed

Additive loading of overlapping sets of Light Probes causes some objects...

Progressive Lightmapper

-

Jul 16, 2020

-

Version/s: 2019.4, 2019.4.1f1, 2020.1, 2020.2

How to reproduce: 1. Open the user's attached "LightProbeTest.zip" project 2. Open the "UnlitScene" Scene from the "Scenes" folder 3... Read more

0
votes
Fixed

[PLM] Directionality artifacts after baking GI with area light with cert...

Progressive Lightmapper

-

Jan 21, 2020

-

Version/s: 2019.3, 2020.1, 2020.1.0a20

Steps to repro: 1. Open the attached project and 'Lights and Shadows' scene; 2. In the Lighting window press Generate Lighting butto... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

-

Jan 17, 2020

-

Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template 2. Open Project Settings > Editor 3. Notice that "use legacy light p... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.