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0
votes
Fixed

[Lighting] Lighting Settings properties do not refresh on changing prope...

Progressive Lightmapper

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Nov 21, 2019

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Version/s: 2020.1.0a14

Enabling/Disabling "New Lighting Settings" properties do not refresh in "New Lighting Settings" window. Steps to repro: 1. Create a... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps: 1. Open "1196347" project with 2020.1 2. Open "REPROSCENE" scene. 3. Bake Lighting with GPU lightmapper. Actual... Read more

0
votes
Fixed

[GPU PLM] Editor crashes on "RadeonRaysLightGrid::Build" when the light ...

Progressive Lightmapper

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Nov 07, 2019

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Version/s: 2019.2, 2019.3, 2020.1.0a12

Reproduction steps: 1. Open "1196347" project and "REPROSCENE" scene 2. Bake Lighting Actual Result: Crash Reproduced with: 2019.3.... Read more

0
votes
Duplicate

[OSX][GPUPLM] CL_INVALID_KERNEL error and fallback to CPU Lightmapper af...

Progressive Lightmapper

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Nov 07, 2019

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Version/s: 2019.3.0b10

Steps to repro: 1. Open the attached project and 'SampleScene' scene; 2. In the Lighting window press "Generate Lighting" button; ... Read more

0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

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Nov 11, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (AssetBundleTest) 2. In the Menu bar select Test > Load 3. In the Hierarchy window ... Read more

0
votes
By Design

RealTime Lighting lits the same materials differently after switching pl...

Progressive Lightmapper

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Nov 08, 2019

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Version/s: 2019.2, 2019.2.11f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "TangentIssue.zip" 2. Make sure the Android Platform has been selected 3. Open S... Read more

0
votes
Fixed

Editor Crashes when loading Light Probes after loading Addressables

Progressive Lightmapper

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Feb 18, 2021

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Version/s: 2019.4, 2019.4.20f1, 2020.3

Reproduction steps: 1. Open user attached Project 2. Create a new Addressables build - Window > Asset Management > Addressables > Gr... Read more

0
votes
Fixed

Crash on ReflectionProbes::PresentProbe when calling ReflectionProbe.Ren...

Progressive Lightmapper

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May 03, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project and scene "Test" 2. Enter Play Mode --observe crash Reproducible with: 2018.4.2... Read more

0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba: Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://o... Read more

0
votes
Duplicate

Light Probes don't capture indirect light when "Reload Scene" is disable...

Progressive Lightmapper

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Oct 24, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a9

How to reproduce: 1. Open the attached project's "case_1193878-Project.zip" Scene labeled "PhysicsTest" 2. Enter the Play Mode and I... Read more

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