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[GI] Lightmap reference is lost when static object is moved
Steps to reproduce:1. Create new HDRP Template project2. Move static object3. Save the scene4. Enter Playmode- observe that lightmap... Read more
[GPU PLM][macOS][M1] Editor freezes during GI bake on Apple Silicon mach...
Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Download the attached p... Read more
Terrain object with holes doesn't get a Lightmap generated when the obje...
How to reproduce:1. Open user's attached project "terrain-holes-lightmap-bug.zip"2. Open the "SampleScene" Scene3. Open Window > ... Read more
Duplicated baked lights placed in same position produce double lighting,...
How to reproduce:1. Open attached project "DoubleDirLight.zip" and scene "1"2. In Lighting Settings window, Generate Lighting3. In H... Read more
Skybox Environment Lighting is not visible after loading Scene using Sce...
Reproduction steps:1. Open the attached 'Skybox.zip' project2. Open the 'Main' Scene3. Enter Play Mode and observe the cube's color4... Read more
[GPU PLM] Crash when baking lights for a Scene with a Terrain using Prog...
Reproduction steps:1. Open attached project "Case_1338498" and load Scene "Game"2. Open the Lighting Window (Window -> Rendering ... Read more
Low framerate when looking at GameObjects that are far away from Light P...
How to reproduce:1. Open the attached project "CreateShaderRendererScene.zip"2. Open “Zone3-Raid1-Lighting” Scene (Assets > AVZ &... Read more
Lightmapper gets into an endless cycle of errors when changing Scenes af...
How to reproduce:1. Open the user's attached "BakeBugTest.zip" project2. Right-click on "Scene 1 (not loaded)" and press "Load Scene... Read more
[Enlighten] Realtime GI is not present in player builds
Steps to reproduce: 1. Open "Scene_Realtime_GI_Test" in the attached project (Realtime_GI_Test.zip).2. Generate lighting.3. Observe ... Read more
Entering Play mode in Unity makes the scene very bright in a project aft...
Steps to reproduce:1. Open the attached project from the provided link2. Enter Play mode Expected results: The scene is darker ( Pre... Read more
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