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2
votes
Fixed

[GI] Lightmap reference is lost when static object is moved

Progressive Lightmapper

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May 31, 2021

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Version/s: 2021.2

Steps to reproduce: 1. Create new HDRP Template project 2. Move static object 3. Save the scene 4. Enter Playmode - observe that lig... Read more

1
votes
Fixed

[GPU PLM][macOS][M1] Editor freezes during GI bake on Apple Silicon mach...

Progressive Lightmapper

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Jun 03, 2021

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Version/s: 2021.2.0a20

Prerequisites: You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro: 1. Download the attach... Read more

1
votes
Fixed

Terrain object with holes doesn't get a Lightmap generated when the obje...

Progressive Lightmapper

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Nov 28, 2021

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Version/s: 2021.2.0a20, 2021.2.3f1, 2022.1

How to reproduce: 1. Open user's attached project "terrain-holes-lightmap-bug.zip" 2. Open the "SampleScene" Scene 3. Open Window > ... Read more

0
votes
Duplicate

Duplicated baked lights placed in same position produce double lighting,...

Progressive Lightmapper

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Nov 04, 2015

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Version/s: 5.3.0b5, 2019.3.12f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open attached project "DoubleDirLight.zip" and scene "1" 2. In Lighting Settings window, Generate Lighting 3. I... Read more

5
votes
Duplicate

Skybox Environment Lighting is not visible after loading Scene using Sce...

Progressive Lightmapper

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Aug 28, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached 'Skybox.zip' project 2. Open the 'Main' Scene 3. Enter Play Mode and observe the cube's col... Read more

0
votes
Fixed

[GPU PLM] Crash when baking lights for a Scene with a Terrain using Prog...

Progressive Lightmapper

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May 24, 2021

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Version/s: 2020.3, 2020.3.8f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "Case_1338498" and load Scene "Game" 2. Open the Lighting Window (Window -> Rendering -... Read more

0
votes
Fixed

Low framerate when looking at GameObjects that are far away from Light P...

Progressive Lightmapper

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Jun 01, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.9f1, 2021.2

How to reproduce: 1. Open the attached project "CreateShaderRendererScene.zip" 2. Open “Zone3-Raid1-Lighting” Scene (Assets > AVZ > ... Read more

0
votes
Duplicate

Lightmapper gets into an endless cycle of errors when changing Scenes af...

Progressive Lightmapper

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Jun 17, 2021

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Version/s: 2019.4.20f1, 2020.3, 2021.1, 2021.1.11f1, 2021.2

How to reproduce: 1. Open the user's attached "BakeBugTest.zip" project 2. Right-click on "Scene 1 (not loaded)" and press "Load Sce... Read more

3
votes
Duplicate

[Enlighten] Realtime GI is not present in player builds

Progressive Lightmapper

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Jun 28, 2021

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Version/s: 2021.2.0a10, 2021.2.0b1

Steps to reproduce: 1. Open "Scene_Realtime_GI_Test" in the attached project (Realtime_GI_Test.zip). 2. Generate lighting. 3. Obser... Read more

1
votes
Duplicate

Entering Play mode in Unity makes the scene very bright in a project aft...

Progressive Lightmapper

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Jun 27, 2021

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Version/s: 2019.4, 2021.1, 2021.1.12f1, 2021.2

Steps to reproduce: 1. Open the attached project from the provided link 2. Enter Play mode Expected results: The scene is darker ( ... Read more

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