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[GI] Lightmap reference is lost when static object is moved
Steps to reproduce: 1. Create new HDRP Template project 2. Move static object 3. Save the scene 4. Enter Playmode - observe that lig... Read more
[GPU PLM][macOS][M1] Editor freezes during GI bake on Apple Silicon mach...
Prerequisites: You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro: 1. Download the attach... Read more
Terrain object with holes doesn't get a Lightmap generated when the obje...
How to reproduce: 1. Open user's attached project "terrain-holes-lightmap-bug.zip" 2. Open the "SampleScene" Scene 3. Open Window > ... Read more
Duplicated baked lights placed in same position produce double lighting,...
How to reproduce: 1. Open attached project "DoubleDirLight.zip" and scene "1" 2. In Lighting Settings window, Generate Lighting 3. I... Read more
Skybox Environment Lighting is not visible after loading Scene using Sce...
Reproduction steps: 1. Open the attached 'Skybox.zip' project 2. Open the 'Main' Scene 3. Enter Play Mode and observe the cube's col... Read more
[GPU PLM] Crash when baking lights for a Scene with a Terrain using Prog...
Reproduction steps: 1. Open attached project "Case_1338498" and load Scene "Game" 2. Open the Lighting Window (Window -> Rendering -... Read more
Low framerate when looking at GameObjects that are far away from Light P...
How to reproduce: 1. Open the attached project "CreateShaderRendererScene.zip" 2. Open “Zone3-Raid1-Lighting” Scene (Assets > AVZ > ... Read more
Lightmapper gets into an endless cycle of errors when changing Scenes af...
How to reproduce: 1. Open the user's attached "BakeBugTest.zip" project 2. Right-click on "Scene 1 (not loaded)" and press "Load Sce... Read more
[Enlighten] Realtime GI is not present in player builds
Steps to reproduce: 1. Open "Scene_Realtime_GI_Test" in the attached project (Realtime_GI_Test.zip). 2. Generate lighting. 3. Obser... Read more
Entering Play mode in Unity makes the scene very bright in a project aft...
Steps to reproduce: 1. Open the attached project from the provided link 2. Enter Play mode Expected results: The scene is darker ( ... Read more
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