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0
votes
Fixed

A Light renders as Realtime when it's a duplicate of a Baked Light and t...

Progressive Lightmapper

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Jun 10, 2022

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Version/s: 2019.4.40f1, 2020.3.36f1, 2021.3.4f1, 2022.1.5f1, 2022.2.0a16, 2023.1.0a1

Reproduction steps:1. Open the user's attached project "DuplicateBakedLightIsRealtimeBug"2. Open "SampleScene" from the Project wind... Read more

0
votes
Fixed

Scene View shows unrelated tools settings when LightingData Asset is sel...

Progressive Lightmapper

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Apr 21, 2022

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Version/s: 2021.3, 2021.3.0f1, 2022.1

How to reproduce:1. Open the user attached "NativeLightCrashRepro.zip"2. Select the "LightingData.asset" Asset (in folder Assets/Sce... Read more

0
votes
Fixed

Enabling indirect denoising and gaussian AO filter causes bright halos w...

Progressive Lightmapper

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1, 2022.2.0a8

Steps to reproduce: 1. Download and import the attached repro project2. Open the Scene "SampleScene.unity"3. In the lighting window,... Read more

0
votes
Fixed

Total Bake Time shows unrealistically low baking time

Progressive Lightmapper

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Preferences window (Edit>Prefere... Read more

0
votes
Fixed

Baking stalls with terrains containing lots of holes

Progressive Lightmapper

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Steps to reproduce: 1. Download the attached project (DrArm-TerrainHolesRepro)2. Open the TerrainRepro scene3. Generate lighting usi... Read more

0
votes
Fixed

[GPU PLM] OpenCL shader loading time in the new projects has become sign...

Progressive Lightmapper

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May 25, 2022

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Version/s: 2019.4.39f1, 2020.3.34f1, 2021.3.3f1, 2022.1.1f1, 2022.2.0a13

Steps to repro:1. Create the new project;2. Add a Cube and a Plane gameobjects;3. Select added Cube and Plane and mark Cube and Plan... Read more

0
votes
Fixed

Lightmapper corrupts GI cache in the editor when the target platform is UWP

Progressive Lightmapper

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Oct 13, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a15

How to reproduce:1. Delete C:\Users\[USER]\AppData\LocalLow\Unity\Caches\GiCache2. Extract the attached "ReproCase.zip" project to C... Read more

0
votes
By Design

Fireflies are visible when using baked/mixed punctual lights

Progressive Lightmapper

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Jul 19, 2022

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Version/s: 2020.3.35f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a4

Steps to reproduce: Download and open the attached project (Fireflies-Bug.zip) Open SampleScene Navigate to Lighting window (Window ... Read more

1
votes
Won't Fix

[Android] Texture Format Override is not applied to Lightmaps when Textu...

Progressive Lightmapper

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Jun 07, 2022

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Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a16

How to reproduce:1. Open the user's attached "T1245491_Lightmap.zip" project2. Set the Platform to Android (File > Build Settings... Read more

0
votes
By Design

DXT5 compression produces lower quality lightmap results when compared t...

Progressive Lightmapper

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May 25, 2022

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Version/s: 2020.3.35f1, 2022.1.3f1, 2022.2.0a13

Steps to reproduce: 1. Make sure that you have WebGL platform support installed2. Download and open attached project (New Unity Proj... Read more

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