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[Realtime GI] Unable to change Environment Light Settings after unloadin...
How to reproduce:1. Open attached project2. Open main Scene3. Enter Play Mode4. Follow 1-5 steps in the Play Mode Reproducible with:... Read more
[ReflectionProbes] Probe data is not cleared when clearing baked data af...
Steps to repro: 1. Download attached project and 'SimpleReflectionprobeTest1' scene;2. In the Lighting window enable 'Auto Generate'... Read more
Scene is marked dirty after subsequent precomputes
When precomputing multiple scenes sometimes the localfileID of the lightingdata asset reference in a scene file will change. This wi... Read more
Editor crashes when switching scenes with GI particles enabled
Steps to reproduce: 1. Open [Particles] FTP (from collab)2. Open 18_LightsModule scene3. Get everything previewing in edit mode by s... Read more
Light Probe Group cells from the active Scene are still displayed when i...
How to reproduce:1. Open user-submitted project (LightProbeBug)2. Navigate to the Assets/Prefabs folder3. Open one of the prefabs in... Read more
[Encoding/compression] Lightmap Encoding changes cause unexpected Textur...
Repro:1) Be sure to have iOS support installed.2) Create new project and set build target to iOS.3) Generate standard reflection pro... Read more
4K lightmaps broken unless you clear the GI Cache before every bake
4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on.This issue makes it impossible to work wi... Read more
Asset Bundled Prefab is not aquiring applied lighting index: renderer.li...
Steps to repro: 1. Download attached project - https://oc.unity3d.com/index.php/s/qmGgVmvCEHrZPlY2. Open 'LightMapTest2' scene;3. La... Read more
Crash in CalculateSurfaceArea after opening the project with certain mesh
Steps to repro:1. Open attached project. Expected result:Project opens without crashes. Actual result:Editor crashes.Regression intr... Read more
[PLM] Baking stalls at WritingLightingDataAsset when baking the scene wi...
See card: https://favro.com/organization/c564ede4ed3337f7b17986b6/c49f564b3ca1630d4475d838?card=Uni-56056 for clarity Steps to repro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default