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[Realtime GI] Unable to change Environment Light Settings after unloadin...
How to reproduce: 1. Open attached project 2. Open main Scene 3. Enter Play Mode 4. Follow 1-5 steps in the Play Mode Reproducible ... Read more
[ReflectionProbes] Probe data is not cleared when clearing baked data af...
Steps to repro: 1. Download attached project and 'SimpleReflectionprobeTest1' scene; 2. In the Lighting window enable 'Auto Generat... Read more
Scene is marked dirty after subsequent precomputes
When precomputing multiple scenes sometimes the localfileID of the lightingdata asset reference in a scene file will change. This w... Read more
Editor crashes when switching scenes with GI particles enabled
Steps to reproduce: 1. Open [Particles] FTP (from collab) 2. Open 18_LightsModule scene 3. Get everything previewing in edit mode b... Read more
Light Probe Group cells from the active Scene are still displayed when i...
How to reproduce: 1. Open user-submitted project (LightProbeBug) 2. Navigate to the Assets/Prefabs folder 3. Open one of the prefabs... Read more
[Encoding/compression] Lightmap Encoding changes cause unexpected Textur...
Repro: 1) Be sure to have iOS support installed. 2) Create new project and set build target to iOS. 3) Generate standard reflection ... Read more
4K lightmaps broken unless you clear the GI Cache before every bake
4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on. This issue makes it impossible to work w... Read more
Asset Bundled Prefab is not aquiring applied lighting index: renderer.li...
Steps to repro: 1. Download attached project - https://oc.unity3d.com/index.php/s/qmGgVmvCEHrZPlY 2. Open 'LightMapTest2' scene; 3.... Read more
Crash in CalculateSurfaceArea after opening the project with certain mesh
Steps to repro: 1. Open attached project. Expected result: Project opens without crashes. Actual result: Editor crashes. Regressio... Read more
[PLM] Baking stalls at WritingLightingDataAsset when baking the scene wi...
See card: https://favro.com/organization/c564ede4ed3337f7b17986b6/c49f564b3ca1630d4475d838?card=Uni-56056 for clarity Steps to repr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow