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0
votes
Duplicate

Crash on (ntdll) RtlUserThreadStart when exiting Play Mode

Progressive Lightmapper

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Feb 24, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project "pun_basics_tut" and scene "Launcher"2. Enter Play Mode3. Enter a name and press ... Read more

0
votes
Duplicate

Lightmapper stalls while baking a scene with high Lightmap Resolution

Progressive Lightmapper

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Dec 09, 2019

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Version/s:

Steps to reproduce:1. Open CornellBox project2. On the Lighting Settings, change the settings on the attached screenshot. Result: Li... Read more

0
votes
By Design

Subtractive shadow shows artifacts on normal mapped surfaces

Progressive Lightmapper

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Jan 21, 2019

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Version/s:

Steps to reproduce: 1. Download CornellBox project and open the CornellBox scene2. In the Hierarchy panel, make sure that Directiona... Read more

0
votes
Not Reproducible

[PLM] A specific asset causes lightmap generation to take very long/thro...

Progressive Lightmapper

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Jul 06, 2018

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Version/s: 2017.4.6f1

Steps to reproduce:1. Open user-submitted project2. Drag _TMP/Inner 2 prefab into the Scene3. Go to Window->Lighting->Settings... Read more

0
votes
Fixed

[PLM] Bounced light's color is not rendered

Progressive Lightmapper

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Jul 17, 2018

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Version/s: 2018.3.0a5

Steps to repro: 1. Open attached project and 's5' scene;2. Let the scene auto-bake. Expected result:The shadow on the plane has blue... Read more

0
votes
Fixed

[MSE] Lightmap Visualizations grid is misaligned with the actual lightma...

Progressive Lightmapper

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Jul 18, 2018

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Version/s:

Repro======1.Download the attached project: https://oc.unity3d.com/index.php/s/89gVTjeNAhU2i4D2. Open the Scene MasterScene_00 (Bake... Read more

0
votes
Fixed

Lightmap is unassigned when entering Play Mode, switching Scene and exit...

Progressive Lightmapper

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Mar 13, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached user project “SampleProject.zip”2. Open Scene "Game" (Assets/Scenes)3. Enter Play Mode4. Press... Read more

0
votes
Fixed

[GPU PLM] Editor stalls on closing with various RIF errors after ungrace...

Progressive Lightmapper

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Sep 10, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0b3

Steps to repro:1. Pull Enter The Room project (https://ono.unity3d.com/test-data/gi-tests/EnterTheRoom) and sync to revision a9e374d... Read more

0
votes
By Design

Baking time of several days when Generating lighting on specific project

Progressive Lightmapper

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Oct 11, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/ToyMaster.unity” Scene3. Open the Lighting wi... Read more

0
votes
Won't Fix

Realtime GI issue on iPhone 6s when using MicroSplat terrain shader

Progressive Lightmapper

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Jan 23, 2019

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Version/s: 2018.2.20f1, 2018.3.2f1

When baking a scene with 1 directional light, using real-time GI only, scenes look blown out when viewed on iPhone 6s. They look fin... Read more

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