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Acute shadow acne when using two overlapping spotlights
Steps to reproduce: 1. Open the attached project 2. If required, bake the scene 3. Observe the acute shadow acne on the ceiling of ... Read more
Light Probe Group cells from the active Scene are still displayed when i...
How to reproduce: 1. Open user-submitted project (LightProbeBug) 2. Navigate to the Assets/Prefabs folder 3. Open one of the prefabs... Read more
Baked lightmaps are never removed after baking
Reproduction steps: 1. Open "MinimalRepro" project 2. Select the "Lighting" tab -> "Baked Lightmaps" 3. Enter Play mode 4. Press "S... Read more
[GPU PLM] Fallback to CPU PLM in CL_INVALID_MEM_OBJECT after switching l...
Open supplied repro project Bake with GPU LM Change light color Bake with GPU LM Observe fallback to CPU Version: 2022.1.0a6.729 Re... Read more
[GI Cache] Custom Cache Folder Location updates only after disabling Cac...
On providing custom cache folder location path, Custom Cache Folder Location don't get updated if Cache compression is enabled. Ste... Read more
[Enlighten] DynamicGI.SetEnvironmentData does not update Ambient Probe
Calling DynamicGI.SetEnvironmentData does not update the Ambient Probe when using Realtime GI Steps to repro: - Open the GITest sce... Read more
[PLM] UX issues with baking terrain on Auto Mode
When editing level geometry, be it via Terrian sculpting or ProBuilder, having Progressive Lighmapper on Autogenerate by default yie... Read more
[PLM] Crash when baking scene with certain settings that contains lightm...
How to reproduce: 1. Add any GameObject that has more than 1 material to any scene 2. Select the GameObject and in the Mesh Renderer... Read more
[Enlighten] Systems, Clustering, Lit Clustering, and UV Charts scene deb...
Steps to reproduce: 1. Download and open ArchVizPRO Vol.2 project (link in the comments) 2. Open scene AVP_Interior_Vol.2 3. Genera... Read more
[Realtime GI] Unable to change Environment Light Settings after unloadin...
How to reproduce: 1. Open attached project 2. Open main Scene 3. Enter Play Mode 4. Follow 1-5 steps in the Play Mode Reproducible ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects